https://github.com/theandyroberts/pinch-pea
· scanned 2026-06-16 00:33 UTC (2 months, 2 weeks ago)
11 raw signals (0 security + 11 graph)
Last scanned 2 months, 2 weeks ago · v1 · 11 actionable findings from 1 signal source. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.
All 140 nodes from the latest scan, grouped by kind. Each node is a unit the engine identified (file, function, endpoint, table…). Most users won't need this view — it's primarily for debugging the engine's graph extraction or for AI agents that want to enumerate the project structure.
| Label | Layer | Status | Path |
|---|---|---|---|
seam_ratio |
software | healthy | tools/process_textures.py:24 |
offset_blend_fix |
software | healthy | tools/process_textures.py:30 |
setup |
software | healthy | public/logic.js:setup |
validateAction |
software | healthy | public/logic.js:validateAction |
applyAction |
software | healthy | public/logic.js:applyAction |
isGameOver |
software | healthy | public/logic.js:isGameOver |
viewFor |
software | healthy | public/logic.js:viewFor |
moveBody |
software | healthy | public/game/physics.js:moveBody |
tryStepUp |
software | healthy | public/game/physics.js:tryStepUp |
collides |
software | healthy | public/game/physics.js:collides |
isWaterAt |
software | healthy | public/game/physics.js:isWaterAt |
pillowShade |
software | healthy | public/game/blocks.js:pillowShade |
drawTileWithGutters |
software | healthy | public/game/blocks.js:drawTileWithGutters |
buildAtlas |
software | healthy | public/game/blocks.js:buildAtlas |
cx |
software | healthy | public/game/blocks.js:cx |
uvRect |
software | healthy | public/game/blocks.js:uvRect |
u0 |
software | healthy | public/game/blocks.js:u0 |
bx |
software | healthy | public/game/world.js:bx |
bz |
software | healthy | public/game/world.js:bz |
drop |
software | healthy | public/game/world.js:drop |
el |
software | healthy | public/game/ui.js:el |
btn |
software | healthy | public/game/ui.js:btn |
blockRGB |
software | healthy | public/game/ui.js:blockRGB |
cssHex |
software | healthy | public/game/ui.js:cssHex |
injectStyle |
software | healthy | public/game/ui.js:injectStyle |
change |
software | healthy | public/game/ui.js:change |
release |
software | healthy | public/game/ui.js:release |
move |
software | healthy | public/game/ui.js:move |
reset |
software | healthy | public/game/ui.js:reset |
end |
software | healthy | public/game/ui.js:end |
i |
software | healthy | public/game/ui.js:i |
PULSE_PERIOD |
software | healthy | public/game/quests.js:PULSE_PERIOD |
toCount |
software | healthy | public/game/quests.js:toCount |
hx |
software | healthy | public/game/quests.js:hx |
hz |
software | healthy | public/game/quests.js:hz |
spread |
software | healthy | public/game/particles.js:spread |
up |
software | healthy | public/game/particles.js:up |
p |
software | healthy | public/game/particles.js:p |
clamp01 |
software | healthy | public/game/particles.js:clamp01 |
eat |
software | healthy | public/game/input.js:eat |
clamp1 |
software | healthy | public/game/input.js:clamp1 |
mulberry32 |
software | healthy | public/game/rng.js:mulberry32 |
makeNoise2D |
software | healthy | public/game/rng.js:makeNoise2D |
at |
software | healthy | public/game/rng.js:at |
fade |
software | healthy | public/game/rng.js:fade |
noise |
software | healthy | public/game/rng.js:noise |
geo |
software | healthy | public/game/characters.js:geo |
mat |
software | healthy | public/game/characters.js:mat |
shadowMat |
software | healthy | public/game/characters.js:shadowMat |
freeze |
software | healthy | public/game/characters.js:freeze |
Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.
| Label | Layer | Status | Path |
|---|---|---|---|
thresholds.md |
software | healthy | design/thresholds.md |
plan.md |
software | healthy | design/plan.md |
package.sh |
software | healthy | tools/package.sh |
CONTRACTS.md |
software | healthy | tools/CONTRACTS.md |
process_textures.py |
software | healthy | tools/process_textures.py |
index.html |
software | healthy | public/index.html |
logic.js |
software | healthy | public/logic.js |
strings.js |
software | healthy | public/strings.js |
physics.js |
software | healthy | public/game/physics.js |
player.js |
software | healthy | public/game/player.js |
blocks.js |
software | healthy | public/game/blocks.js |
world.js |
software | healthy | public/game/world.js |
assets-manifest.js |
software | healthy | public/game/assets-manifest.js |
ui.js |
software | healthy | public/game/ui.js |
quests.js |
software | healthy | public/game/quests.js |
particles.js |
software | healthy | public/game/particles.js |
input.js |
software | healthy | public/game/input.js |
inventory.js |
software | healthy | public/game/inventory.js |
config.js |
software | healthy | public/game/config.js |
rng.js |
software | healthy | public/game/rng.js |
characters.js |
software | healthy | public/game/characters.js |
save.js |
software | healthy | public/game/save.js |
worldgen.js |
software | healthy | public/game/worldgen.js |
main.js |
software | healthy | public/game/main.js |
audio.js |
software | healthy | public/game/audio.js |
gestures.js |
software | healthy | public/game/gestures.js |
interact.js |
software | healthy | public/game/interact.js |
jaspea.js |
software | healthy | public/game/jaspea.js |
camera.js |
software | healthy | public/game/camera.js |
| Label | Layer | Status | Path |
|---|---|---|---|
Player |
software | healthy | public/game/player.js:Player |
World |
software | healthy | public/game/world.js:World |
UI |
software | healthy | public/game/ui.js:UI |
Quests |
software | healthy | public/game/quests.js:Quests |
Particles |
software | healthy | public/game/particles.js:Particles |
Input |
software | healthy | public/game/input.js:Input |
Inventory |
software | healthy | public/game/inventory.js:Inventory |
SaveGame |
software | healthy | public/game/save.js:SaveGame |
AudioMan |
software | healthy | public/game/audio.js:AudioMan |
HandMagic |
software | healthy | public/game/gestures.js:HandMagic |
Interact |
software | healthy | public/game/interact.js:Interact |
Jaspea |
software | healthy | public/game/jaspea.js:Jaspea |
FollowCam |
software | healthy | public/game/camera.js:FollowCam |
| Label | Layer | Status | Path |
|---|---|---|---|
design |
software | healthy | design |
tools |
software | healthy | tools |
public |
software | healthy | public |
game |
software | healthy | public/game |
| Label | Layer | Status | Path |
|---|---|---|---|
repobility-clone-3u70rhsm |
software | healthy | /tmp/repobility-clone-3u70rhsm |
| Label | Layer | Status | Path |
|---|---|---|---|
gpu (detected) |
hardware | healthy | public/game/gestures.js |
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