https://github.com/5Lax/bardown
· scanned 2026-06-17 01:11 UTC (1 month, 2 weeks ago)
11 raw signals (0 security + 11 graph)
Last scanned 1 month, 2 weeks ago · v2 · last Δ +4.6 (diff) · 11 actionable findings from 1 signal source. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.
All 80 nodes from the latest scan, grouped by kind. Each node is a unit the engine identified (file, function, endpoint, table…). Most users won't need this view — it's primarily for debugging the engine's graph extraction or for AI agents that want to enumerate the project structure.
| Label | Layer | Status | Path |
|---|---|---|---|
z |
software | healthy | js/render.js:z |
mine |
software | healthy | js/render.js:mine |
seg |
software | healthy | js/render3d.js:seg |
arc |
software | healthy | js/render3d.js:arc |
X |
software | healthy | js/render3d.js:X |
rr |
software | healthy | js/render3d.js:rr |
mkLeg |
software | healthy | js/render3d.js:mkLeg |
mkArm |
software | healthy | js/render3d.js:mkArm |
dispose |
software | healthy | js/render3d.js:dispose |
clamp |
software | healthy | js/utils.js:clamp |
lerp |
software | healthy | js/utils.js:lerp |
dist |
software | healthy | js/utils.js:dist |
len |
software | healthy | js/utils.js:len |
norm |
software | healthy | js/utils.js:norm |
angTo |
software | healthy | js/utils.js:angTo |
angDiff |
software | healthy | js/utils.js:angDiff |
damp |
software | healthy | js/utils.js:damp |
approach |
software | healthy | js/utils.js:approach |
fmtClock |
software | healthy | js/utils.js:fmtClock |
collideBoards |
software | healthy | js/utils.js:collideBoards |
collideAABB |
software | healthy | js/utils.js:collideAABB |
rank |
software | healthy | js/audio.js:rank |
front |
software | healthy | js/ai.js:front |
q |
software | healthy | js/ai.js:q |
fwd |
software | healthy | js/ai.js:fwd |
inRink |
software | healthy | js/debug.js:inRink |
eat |
software | healthy | js/input.js:eat |
rel |
software | healthy | js/game.js:rel |
target |
software | healthy | js/game.js:target |
quick |
software | healthy | js/game.js:quick |
power |
software | healthy | js/game.js:power |
lobSafe |
software | healthy | js/game.js:lobSafe |
before |
software | healthy | js/game.js:before |
newSeed |
software | healthy | js/main.js:newSeed |
startGame |
software | healthy | js/main.js:startGame |
toTitle |
software | healthy | js/main.js:toTitle |
buildBracket |
software | healthy | js/main.js:buildBracket |
j |
software | healthy | js/main.js:j |
teamStrength |
software | healthy | js/main.js:teamStrength |
simResult |
software | healthy | js/main.js:simResult |
advanceBracket |
software | healthy | js/main.js:advanceBracket |
resize |
software | healthy | js/main.js:resize |
menuStep |
software | healthy | js/main.js:menuStep |
tick |
software | healthy | js/main.js:tick |
frame |
software | healthy | js/main.js:frame |
build |
software | healthy | tools/process-stl.js:build |
keyOf |
software | healthy | tools/process-stl.js:keyOf |
idxOf |
software | healthy | tools/process-stl.js:idxOf |
kb |
software | healthy | tools/process-stl.js:kb |
getArg |
software | healthy | tools/headless-test.js:getArg |
Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.
| Label | Layer | Status | Path |
|---|---|---|---|
CLAUDE.md |
software | healthy | CLAUDE.md |
PROGRESS.md |
software | healthy | PROGRESS.md |
README.md |
software | healthy | README.md |
index.html |
software | healthy | index.html |
entities.js |
software | healthy | js/entities.js |
render.js |
software | healthy | js/render.js |
render3d.js |
software | healthy | js/render3d.js |
config.js |
software | healthy | js/config.js |
effects.js |
software | healthy | js/effects.js |
utils.js |
software | healthy | js/utils.js |
audio.js |
software | healthy | js/audio.js |
ai.js |
software | healthy | js/ai.js |
debug.js |
software | healthy | js/debug.js |
input.js |
software | healthy | js/input.js |
game.js |
software | healthy | js/game.js |
main.js |
software | healthy | js/main.js |
process-stl.js |
software | healthy | tools/process-stl.js |
serve.js |
software | healthy | tools/serve.js |
headless-test.js |
software | healthy | tools/headless-test.js |
CLAUDE.md |
quality | healthy | CLAUDE.md |
| Label | Layer | Status | Path |
|---|---|---|---|
Player |
software | healthy | js/entities.js:Player |
Goalie |
software | healthy | js/entities.js:Goalie |
Ball |
software | healthy | js/entities.js:Ball |
RNG |
software | healthy | js/utils.js:RNG |
Game |
software | healthy | js/game.js:Game |
| Label | Layer | Status | Path |
|---|---|---|---|
js |
software | healthy | js |
tools |
software | healthy | tools |
| Label | Layer | Status | Path |
|---|---|---|---|
5Lax__bardown |
software | healthy | /data/fable5_failed_archive/5Lax__bardown |
| Label | Layer | Status | Path |
|---|---|---|---|
gpu (detected) |
hardware | healthy | js/render3d.js |
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