https://github.com/soojin100/TO.ME
· scanned 2026-06-16 00:18 UTC (2 months, 2 weeks ago)
9 raw signals (2 security + 7 graph)
Last scanned 2 months, 2 weeks ago · v1 · 9 actionable findings from 2 signal sources. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.
All 168 nodes from the latest scan, grouped by kind. Each node is a unit the engine identified (file, function, endpoint, table…). Most users won't need this view — it's primarily for debugging the engine's graph extraction or for AI agents that want to enumerate the project structure.
| Label | Layer | Status | Path |
|---|---|---|---|
2026-05-14-stage1-vertical-slice.md |
software | healthy | docs/superpowers/plans/2026-05-14-stage1-vertical-slice.md |
2026-05-14-stage1-vertical-slice-design.md |
software | healthy | docs/superpowers/specs/2026-05-14-stage1-vertical-slice-des… |
manifest.json |
software | healthy | Packages/manifest.json |
packages-lock.json |
software | healthy | Packages/packages-lock.json |
SceneTemplateSettings.json |
software | healthy | ProjectSettings/SceneTemplateSettings.json |
Settings.json |
software | healthy | ProjectSettings/Packages/com.unity.probuilder/Settings.json |
XlsxToCsvImporter.cs |
software | healthy | Assets/Editor/XlsxToCsvImporter.cs |
ItemGenerator.cs |
software | healthy | Assets/Editor/ItemGenerator.cs |
CsvAutoReimport.cs |
software | healthy | Assets/Editor/CsvAutoReimport.cs |
RecipeGenerator.cs |
software | healthy | Assets/Editor/RecipeGenerator.cs |
SaveDataDebugMenu.cs |
software | healthy | Assets/Editor/SaveDataDebugMenu.cs |
StageGenerator.cs |
software | healthy | Assets/Editor/StageGenerator.cs |
CharacterGenerator.cs |
software | healthy | Assets/Editor/CharacterGenerator.cs |
RecipeMatcherTests.cs |
software | healthy | Assets/Tests/EditMode/RecipeMatcherTests.cs |
StageGameManager.cs |
software | healthy | Assets/Scripts/StageGameManager.cs |
GameManager.cs |
software | healthy | Assets/Scripts/Managers/GameManager.cs |
CombatManager.cs |
software | healthy | Assets/Scripts/Managers/CombatManager.cs |
CutsceneManager.cs |
software | healthy | Assets/Scripts/Managers/CutsceneManager.cs |
InventoryManager.cs |
software | healthy | Assets/Scripts/Managers/InventoryManager.cs |
ItemDropManager.cs |
software | healthy | Assets/Scripts/Managers/ItemDropManager.cs |
MergeCraftManager.cs |
software | healthy | Assets/Scripts/Managers/MergeCraftManager.cs |
StageManager.cs |
software | healthy | Assets/Scripts/Managers/StageManager.cs |
MapManager.cs |
software | healthy | Assets/Scripts/Managers/MapManager.cs |
DialogueManager.cs |
software | healthy | Assets/Scripts/Managers/DialogueManager.cs |
SpriteHighlight.cs |
software | healthy | Assets/Scripts/Effects/SpriteHighlight.cs |
StageBackgroundCapture.cs |
software | healthy | Assets/Scripts/Core/StageBackgroundCapture.cs |
SaveSystemManager.cs |
software | healthy | Assets/Scripts/Core/Save/SaveSystemManager.cs |
BootstrapEntry.cs |
software | healthy | Assets/Scripts/Core/Bootstrap/BootstrapEntry.cs |
SceneBgmPlayer.cs |
software | healthy | Assets/Scripts/Core/Audio/SceneBgmPlayer.cs |
GameConstants.cs |
software | healthy | Assets/Scripts/Core/Constants/GameConstants.cs |
SceneKeys.cs |
software | healthy | Assets/Scripts/Core/Constants/SceneKeys.cs |
ObjectPool.cs |
software | healthy | Assets/Scripts/Core/Pool/ObjectPool.cs |
SceneFader.cs |
software | healthy | Assets/Scripts/Core/Scene/SceneFader.cs |
MapPickup.cs |
software | healthy | Assets/Scripts/Map/Items/MapPickup.cs |
ScreenNavigator.cs |
software | healthy | Assets/Scripts/Map/Navigation/ScreenNavigator.cs |
ArrowButton.cs |
software | healthy | Assets/Scripts/Map/Navigation/ArrowButton.cs |
MapFlowController.cs |
software | healthy | Assets/Scripts/Map/Flow/MapFlowController.cs |
StageNodeButton.cs |
software | healthy | Assets/Scripts/Map/Flow/StageNodeButton.cs |
MapStageGate.cs |
software | healthy | Assets/Scripts/Map/Flow/MapStageGate.cs |
MapNode.cs |
software | healthy | Assets/Scripts/Map/Flow/MapNode.cs |
TutorialIntroController.cs |
software | healthy | Assets/Scripts/Map/Flow/TutorialIntroController.cs |
TimelineCutsceneController.cs |
software | healthy | Assets/Scripts/Map/Flow/TimelineCutsceneController.cs |
CutsceneInteractionController.cs |
software | healthy | Assets/Scripts/Map/Flow/CutsceneInteractionController.cs |
MainMenuBackgroundAnimator.cs |
software | healthy | Assets/Scripts/UI/MainMenuBackgroundAnimator.cs |
DialogueUI.cs |
software | healthy | Assets/Scripts/UI/Dialogue/DialogueUI.cs |
DialogueAdvanceArea.cs |
software | healthy | Assets/Scripts/UI/Dialogue/DialogueAdvanceArea.cs |
InventoryBarUI.cs |
software | healthy | Assets/Scripts/UI/Inventory/InventoryBarUI.cs |
InventorySlotButton.cs |
software | healthy | Assets/Scripts/UI/Inventory/InventorySlotButton.cs |
ResultScreenUI.cs |
software | healthy | Assets/Scripts/UI/Result/ResultScreenUI.cs |
CraftPanelUI.cs |
software | healthy | Assets/Scripts/UI/Craft/CraftPanelUI.cs |
Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.
| Label | Layer | Status | Path |
|---|---|---|---|
docs |
software | healthy | docs |
superpowers |
software | healthy | docs/superpowers |
plans |
software | healthy | docs/superpowers/plans |
specs |
software | healthy | docs/superpowers/specs |
Packages |
software | healthy | Packages |
ProjectSettings |
software | healthy | ProjectSettings |
Packages |
software | healthy | ProjectSettings/Packages |
com.unity.probuilder |
software | healthy | ProjectSettings/Packages/com.unity.probuilder |
Assets |
software | healthy | Assets |
Editor |
software | healthy | Assets/Editor |
Tests |
software | healthy | Assets/Tests |
EditMode |
software | healthy | Assets/Tests/EditMode |
Scripts |
software | healthy | Assets/Scripts |
Managers |
software | healthy | Assets/Scripts/Managers |
Effects |
software | healthy | Assets/Scripts/Effects |
Core |
software | healthy | Assets/Scripts/Core |
Save |
software | healthy | Assets/Scripts/Core/Save |
Bootstrap |
software | healthy | Assets/Scripts/Core/Bootstrap |
Audio |
software | healthy | Assets/Scripts/Core/Audio |
Constants |
software | healthy | Assets/Scripts/Core/Constants |
Pool |
software | healthy | Assets/Scripts/Core/Pool |
Scene |
software | healthy | Assets/Scripts/Core/Scene |
Map |
software | healthy | Assets/Scripts/Map |
Items |
software | healthy | Assets/Scripts/Map/Items |
Navigation |
software | healthy | Assets/Scripts/Map/Navigation |
Flow |
software | healthy | Assets/Scripts/Map/Flow |
UI |
software | healthy | Assets/Scripts/UI |
Dialogue |
software | healthy | Assets/Scripts/UI/Dialogue |
Inventory |
software | healthy | Assets/Scripts/UI/Inventory |
Result |
software | healthy | Assets/Scripts/UI/Result |
Craft |
software | healthy | Assets/Scripts/UI/Craft |
Combat |
software | healthy | Assets/Scripts/UI/Combat |
Stage |
software | healthy | Assets/Scripts/UI/Stage |
Gameplay |
software | healthy | Assets/Scripts/Gameplay |
Items |
software | healthy | Assets/Scripts/Gameplay/Items |
Enemy |
software | healthy | Assets/Scripts/Gameplay/Enemy |
Player |
software | healthy | Assets/Scripts/Gameplay/Player |
Combat |
software | healthy | Assets/Scripts/Gameplay/Combat |
Merge |
software | healthy | Assets/Scripts/Gameplay/Merge |
Data |
software | healthy | Assets/Scripts/Data |
Stages |
software | healthy | Assets/Scripts/Data/Stages |
Dialogue |
software | healthy | Assets/Scripts/Data/Dialogue |
Characters |
software | healthy | Assets/Scripts/Data/Characters |
Items |
software | healthy | Assets/Scripts/Data/Items |
Enemies |
software | healthy | Assets/Scripts/Data/Enemies |
Cute |
software | healthy | Assets/Scripts/Cute |
Utils |
software | healthy | Assets/Scripts/Utils |
TextMesh Pro |
software | healthy | Assets/TextMesh Pro |
Examples & Extras |
software | healthy | Assets/TextMesh Pro/Examples & Extras |
Scripts |
software | healthy | Assets/TextMesh Pro/Examples & Extras/Scripts |
Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.
| Label | Layer | Status | Path |
|---|---|---|---|
repobility-clone-f3zkui5n |
software | healthy | /tmp/repobility-clone-f3zkui5n |
| Label | Layer | Status | Path |
|---|---|---|---|
4.0.0.0 |
network | healthy | ProjectSettings/Packages/com.unity.probuilder/Settings.json |
This page is publicly accessible at:
https://repobility.com/scan/37edde59-54ef-4fef-ad5b-36ddbdbd8a8e/
To check status programmatically (no auth required):
curl -s https://repobility.com/api/v1/public/scan/37edde59-54ef-4fef-ad5b-36ddbdbd8a8e/
Important — please don't re-submit the same URL repeatedly. The submission endpoint is idempotent: re-submitting the same git URL returns this same scan_token, not a new one. To re-scan this repo, sign up free and use the dashboard.