https://github.com/Stipo0/minecraft-clone
· scanned 2026-06-16 00:22 UTC (2 months, 2 weeks ago)
11 raw signals (0 security + 11 graph)
Last scanned 2 months, 2 weeks ago · v1 · 11 actionable findings from 1 signal source. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.
All 174 nodes from the latest scan, grouped by kind. Each node is a unit the engine identified (file, function, endpoint, table…). Most users won't need this view — it's primarily for debugging the engine's graph extraction or for AI agents that want to enumerate the project structure.
| Label | Layer | Status | Path |
|---|---|---|---|
App |
software | healthy | src/App.tsx:App |
buildPanelGeometry |
software | healthy | src/components/canvas/Screens.tsx:buildPanelGeometry |
faceTransform |
software | healthy | src/components/canvas/Screens.tsx:faceTransform |
WebviewOverlay |
software | healthy | src/components/canvas/Screens.tsx:WebviewOverlay |
close |
software | healthy | src/components/canvas/Screens.tsx:close |
onKeyDown |
software | healthy | src/components/canvas/Screens.tsx:onKeyDown |
Screens |
software | healthy | src/components/canvas/Screens.tsx:Screens |
onWheel |
software | healthy | src/components/canvas/Screens.tsx:onWheel |
Terrain |
software | healthy | src/components/canvas/Terrain.tsx:Terrain |
ChunkManager |
software | healthy | src/components/canvas/ChunkManager.tsx:ChunkManager |
toGeometry |
software | healthy | src/components/canvas/ChunkMesh.tsx:toGeometry |
GameCanvas |
software | healthy | src/components/canvas/GameCanvas.tsx:GameCanvas |
BlockHighlight |
software | healthy | src/components/canvas/BlockHighlight.tsx:BlockHighlight |
Player |
software | healthy | src/components/canvas/Player.tsx:Player |
forwardInput |
software | healthy | src/components/canvas/Player.tsx:forwardInput |
strafeInput |
software | healthy | src/components/canvas/Player.tsx:strafeInput |
BlockInteraction |
software | healthy | src/components/canvas/BlockInteraction.tsx:BlockInteraction |
act |
software | healthy | src/components/canvas/BlockInteraction.tsx:act |
onMouseDown |
software | healthy | src/components/canvas/BlockInteraction.tsx:onMouseDown |
onMouseUp |
software | healthy | src/components/canvas/BlockInteraction.tsx:onMouseUp |
facingLabel |
software | healthy | src/components/hud/DebugOverlay.tsx:facingLabel |
degrees |
software | healthy | src/components/hud/DebugOverlay.tsx:degrees |
DebugOverlay |
software | healthy | src/components/hud/DebugOverlay.tsx:DebugOverlay |
update |
software | healthy | src/components/hud/DebugOverlay.tsx:update |
Hotbar |
software | healthy | src/components/hud/Hotbar.tsx:Hotbar |
lockPointer |
software | healthy | src/components/hud/Menu.tsx:lockPointer |
Menu |
software | healthy | src/components/hud/Menu.tsx:Menu |
Crosshair |
software | healthy | src/components/hud/Crosshair.tsx:Crosshair |
useGameHotkeys |
software | healthy | src/components/hud/HUD.tsx:useGameHotkeys |
onKeyDown |
software | healthy | src/components/hud/HUD.tsx:onKeyDown |
onWheel |
software | healthy | src/components/hud/HUD.tsx:onWheel |
HUD |
software | healthy | src/components/hud/HUD.tsx:HUD |
hashString |
software | healthy | src/lib/random.ts:hashString |
mulberry32 |
software | healthy | src/lib/random.ts:mulberry32 |
hash3 |
software | healthy | src/lib/random.ts:hash3 |
collidesAt |
software | healthy | src/game/physics.ts:collidesAt |
moveWithCollisions |
software | healthy | src/game/physics.ts:moveWithCollisions |
aabbIntersectsBlock |
software | healthy | src/game/physics.ts:aabbIntersectsBlock |
uniform |
software | healthy | src/game/blocks.ts:uniform |
blockDef |
software | healthy | src/game/blocks.ts:blockDef |
resolveSeed |
software | healthy | src/game/session.ts:resolveSeed |
findSpawn |
software | healthy | src/game/session.ts:findSpawn |
raycastVoxel |
software | healthy | src/game/raycast.ts:raycastVoxel |
posKey |
software | healthy | src/game/screens/ScreenManager.ts:posKey |
mapToScreen |
software | healthy | src/game/screens/ScreenManager.ts:mapToScreen |
detectPanels |
software | healthy | src/game/screens/ScreenManager.ts:detectPanels |
flatAxes |
software | healthy | src/game/screens/ScreenManager.ts:flatAxes |
pickAxisByExposure |
software | healthy | src/game/screens/ScreenManager.ts:pickAxisByExposure |
displayDims |
software | healthy | src/game/screens/ScreenManager.ts:displayDims |
t |
software | healthy | src/game/screens/ScreenManager.ts:t |
Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.
| Label | Layer | Status | Path |
|---|---|---|---|
vite.config.ts |
software | healthy | vite.config.ts |
bun.lock |
software | healthy | bun.lock |
README.md |
software | healthy | README.md |
package.json |
software | healthy | package.json |
index.html |
software | healthy | index.html |
eslint.config.js |
software | healthy | eslint.config.js |
tsconfig.json |
software | healthy | tsconfig.json |
LICENSE |
software | healthy | LICENSE |
deploy.yml |
software | healthy | .github/workflows/deploy.yml |
main.tsx |
software | healthy | src/main.tsx |
vite-env.d.ts |
software | healthy | src/vite-env.d.ts |
App.tsx |
software | healthy | src/App.tsx |
useGameStore.ts |
software | healthy | src/state/useGameStore.ts |
Screens.tsx |
software | healthy | src/components/canvas/Screens.tsx |
Terrain.tsx |
software | healthy | src/components/canvas/Terrain.tsx |
ChunkManager.tsx |
software | healthy | src/components/canvas/ChunkManager.tsx |
ChunkMesh.tsx |
software | healthy | src/components/canvas/ChunkMesh.tsx |
GameCanvas.tsx |
software | healthy | src/components/canvas/GameCanvas.tsx |
BlockHighlight.tsx |
software | healthy | src/components/canvas/BlockHighlight.tsx |
Player.tsx |
software | healthy | src/components/canvas/Player.tsx |
BlockInteraction.tsx |
software | healthy | src/components/canvas/BlockInteraction.tsx |
DebugOverlay.tsx |
software | healthy | src/components/hud/DebugOverlay.tsx |
Hotbar.tsx |
software | healthy | src/components/hud/Hotbar.tsx |
Menu.tsx |
software | healthy | src/components/hud/Menu.tsx |
Crosshair.tsx |
software | healthy | src/components/hud/Crosshair.tsx |
HUD.tsx |
software | healthy | src/components/hud/HUD.tsx |
random.ts |
software | healthy | src/lib/random.ts |
physics.ts |
software | healthy | src/game/physics.ts |
blocks.ts |
software | healthy | src/game/blocks.ts |
session.ts |
software | healthy | src/game/session.ts |
constants.ts |
software | healthy | src/game/constants.ts |
raycast.ts |
software | healthy | src/game/raycast.ts |
controls.ts |
software | healthy | src/game/controls.ts |
ScreenOS.ts |
software | healthy | src/game/screens/ScreenOS.ts |
ScreenManager.ts |
software | healthy | src/game/screens/ScreenManager.ts |
paint.ts |
software | healthy | src/game/screens/apps/paint.ts |
web.ts |
software | healthy | src/game/screens/apps/web.ts |
snake.ts |
software | healthy | src/game/screens/apps/snake.ts |
home.ts |
software | healthy | src/game/screens/apps/home.ts |
browser.ts |
software | healthy | src/game/screens/apps/browser.ts |
World.ts |
software | healthy | src/game/world/World.ts |
terrain.ts |
software | healthy | src/game/world/terrain.ts |
meshing.ts |
software | healthy | src/game/world/meshing.ts |
Chunk.ts |
software | healthy | src/game/world/Chunk.ts |
icons.ts |
software | healthy | src/game/textures/icons.ts |
atlas.ts |
software | healthy | src/game/textures/atlas.ts |
materials.ts |
software | healthy | src/game/textures/materials.ts |
index.css |
software | healthy | src/styles/index.css |
| Label | Layer | Status | Path |
|---|---|---|---|
.github |
software | healthy | .github |
workflows |
software | healthy | .github/workflows |
src |
software | healthy | src |
state |
software | healthy | src/state |
components |
software | healthy | src/components |
canvas |
software | healthy | src/components/canvas |
hud |
software | healthy | src/components/hud |
lib |
software | healthy | src/lib |
game |
software | healthy | src/game |
screens |
software | healthy | src/game/screens |
apps |
software | healthy | src/game/screens/apps |
world |
software | healthy | src/game/world |
textures |
software | healthy | src/game/textures |
styles |
software | healthy | src/styles |
| Label | Layer | Status | Path |
|---|---|---|---|
ScreenOS |
software | healthy | src/game/screens/ScreenOS.ts:ScreenOS |
ScreenManager |
software | healthy | src/game/screens/ScreenManager.ts:ScreenManager |
World |
software | healthy | src/game/world/World.ts:World |
TerrainGenerator |
software | healthy | src/game/world/terrain.ts:TerrainGenerator |
MeshBuilder |
software | healthy | src/game/world/meshing.ts:MeshBuilder |
Chunk |
software | healthy | src/game/world/Chunk.ts:Chunk |
| Label | Layer | Status | Path |
|---|---|---|---|
build |
cicd | healthy | .github/workflows/deploy.yml |
deploy |
cicd | healthy | .github/workflows/deploy.yml |
| Label | Layer | Status | Path |
|---|---|---|---|
repobility-clone-2vhac11t |
software | healthy | /tmp/repobility-clone-2vhac11t |
| Label | Layer | Status | Path |
|---|---|---|---|
gpu (detected) |
hardware | healthy | bun.lock |
| Label | Layer | Status | Path |
|---|---|---|---|
App |
frontend | healthy | src/App.tsx |
| Label | Layer | Status | Path |
|---|---|---|---|
gha::deploy |
cicd | healthy | .github/workflows/deploy.yml |
This page is publicly accessible at:
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