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dainghia-tran/billiard-projector

https://github.com/dainghia-tran/billiard-projector · scanned 2026-06-17 01:52 UTC (1 month, 1 week ago)

8 raw signals (0 security + 8 graph)

UNIFIED Repobility · multi-layer engine · AI coders

Complete repo analysis

Last scanned 1 month, 1 week ago · v2 · last Δ -12.5 (diff) · 8 actionable findings from 1 signal source. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.

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Severity distribution — click a segment to filter
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All 124 nodes from the latest scan, grouped by kind. Each node is a unit the engine identified (file, function, endpoint, table…). Most users won't need this view — it's primarily for debugging the engine's graph extraction or for AI agents that want to enumerate the project structure.

LabelLayerStatusPath
PATH_MIN_ANGLE software healthy src/constants.ts:PATH_MIN_ANGLE
breakPositions software healthy src/constants.ts:breakPositions
initialState software healthy src/state.ts:initialState
getState software healthy src/state.ts:getState
subscribe software healthy src/state.ts:subscribe
update software healthy src/state.ts:update
resetAll software healthy src/state.ts:resetAll
resolveCushions software healthy src/physics/cushion.ts:resolveCushions
interp software healthy src/physics/cushion.ts:interp
applyRail software healthy src/physics/cushion.ts:applyRail
computeStrike software healthy src/physics/strike.ts:computeStrike
w software healthy src/physics/strike.ts:w
simulate software healthy src/physics/simulate.ts:simulate
record software healthy src/physics/simulate.ts:record
atRest software healthy src/physics/simulate.ts:atRest
slipVelocity software healthy src/physics/integrator.ts:slipVelocity
snapToRolling software healthy src/physics/integrator.ts:snapToRolling
stepBall software healthy src/physics/integrator.ts:stepBall
dwz software healthy src/physics/integrator.ts:dwz
kineticEnergy software healthy src/physics/integrator.ts:kineticEnergy
collideBalls software healthy src/physics/ballCollision.ts:collideBalls
van2 software healthy src/physics/ballCollision.ts:van2
vbn2 software healthy src/physics/ballCollision.ts:vbn2
w software healthy src/physics/ballCollision.ts:w
dwz software healthy src/physics/ballCollision.ts:dwz
rewindToImpact software healthy src/physics/ballCollision.ts:rewindToImpact
s software healthy src/physics/ballCollision.ts:s
separate software healthy src/physics/ballCollision.ts:separate
push software healthy src/physics/ballCollision.ts:push
ball software healthy src/physics/__tests__/cushion.test.ts:ball
ball software healthy src/physics/__tests__/collision.test.ts:ball
stepAndCollide software healthy src/physics/__tests__/collision.test.ts:stepAndCollide
vec software healthy src/math/vec2.ts:vec
add software healthy src/math/vec2.ts:add
sub software healthy src/math/vec2.ts:sub
scale software healthy src/math/vec2.ts:scale
dot software healthy src/math/vec2.ts:dot
cross2 software healthy src/math/vec2.ts:cross2
len software healthy src/math/vec2.ts:len
lenSq software healthy src/math/vec2.ts:lenSq
dist software healthy src/math/vec2.ts:dist
perp software healthy src/math/vec2.ts:perp
norm software healthy src/math/vec2.ts:norm
clamp software healthy src/math/vec2.ts:clamp
angleDiff software healthy src/math/vec2.ts:angleDiff
run software healthy src/render/renderer.ts:run
drawTable software healthy src/render/table.ts:drawTable
diamond software healthy src/render/table.ts:diamond
roundRect software healthy src/render/table.ts:roundRect
drawScene software healthy src/render/scene.ts:drawScene

Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.

LabelLayerStatusPath
package-lock.json software healthy package-lock.json
README.md software healthy README.md
package.json software healthy package.json
index.html software healthy index.html
tsconfig.json software healthy tsconfig.json
stateTypes.ts software healthy src/stateTypes.ts
main.ts software healthy src/main.ts
style.css software healthy src/style.css
constants.ts software healthy src/constants.ts
vite-env.d.ts software healthy src/vite-env.d.ts
types.ts software healthy src/types.ts
state.ts software healthy src/state.ts
cushion.ts software healthy src/physics/cushion.ts
strike.ts software healthy src/physics/strike.ts
simulate.ts software healthy src/physics/simulate.ts
integrator.ts software healthy src/physics/integrator.ts
ballCollision.ts software healthy src/physics/ballCollision.ts
strike.test.ts software healthy src/physics/__tests__/strike.test.ts
simulate.test.ts software healthy src/physics/__tests__/simulate.test.ts
cushion.test.ts software healthy src/physics/__tests__/cushion.test.ts
collision.test.ts software healthy src/physics/__tests__/collision.test.ts
vec2.ts software healthy src/math/vec2.ts
renderer.ts software healthy src/render/renderer.ts
table.ts software healthy src/render/table.ts
transform.ts software healthy src/render/transform.ts
scene.ts software healthy src/render/scene.ts
spinWidget.ts software healthy src/ui/spinWidget.ts
interactions.ts software healthy src/ui/interactions.ts
uiState.ts software healthy src/ui/uiState.ts
animation.ts software healthy src/ui/animation.ts
controls.ts software healthy src/ui/controls.ts
launch.json software healthy .claude/launch.json
settings.local.json software healthy .claude/settings.local.json
.claude/launch.json quality healthy .claude/launch.json
.claude/settings.local.json quality healthy .claude/settings.local.json

LabelLayerStatusPath
src software healthy src
physics software healthy src/physics
__tests__ software healthy src/physics/__tests__
math software healthy src/math
render software healthy src/render
ui software healthy src/ui
.claude software healthy .claude

LabelLayerStatusPath
Renderer software healthy src/render/renderer.ts:Renderer
Viewport software healthy src/render/transform.ts:Viewport

LabelLayerStatusPath
dainghia-tran__billiard-projector software healthy /data/fable5_failed_archive/dainghia-tran__billiard-project…
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