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VicenteHenriquez/ttolive

https://github.com/VicenteHenriquez/ttolive · scanned 2026-06-16 00:49 UTC (2 months, 1 week ago)

10 raw signals (2 security + 8 graph)

UNIFIED Repobility · multi-layer engine · AI coders

Complete repo analysis

Last scanned 2 months, 1 week ago · v1 · 10 actionable findings from 2 signal sources. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.

JSON
Severity distribution — click a segment to filter
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All 69 nodes from the latest scan, grouped by kind. Each node is a unit the engine identified (file, function, endpoint, table…). Most users won't need this view — it's primarily for debugging the engine's graph extraction or for AI agents that want to enumerate the project structure.

LabelLayerStatusPath
rand software healthy game.js:rand
clamp software healthy game.js:clamp
dist2 software healthy game.js:dist2
resize software healthy game.js:resize
applyTheme software healthy game.js:applyTheme
bestKey software healthy game.js:bestKey
bestFor software healthy game.js:bestFor
loadBest software healthy game.js:loadBest
a software healthy game.js:a
cursorUnlocked software healthy game.js:cursorUnlocked
hexToRgb software healthy game.js:hexToRgb
cursorFill software healthy game.js:cursorFill
trailRgb software healthy game.js:trailRgb
t software healthy game.js:t
joyRadius software healthy game.js:joyRadius
handleOrientation software healthy game.js:handleOrientation
readInput software healthy game.js:readInput
k software healthy game.js:k
pickKind software healthy game.js:pickKind
difficulty software healthy game.js:difficulty
maxDots software healthy game.js:maxDots
dotSpeed software healthy game.js:dotSpeed
edgePoint software healthy game.js:edgePoint
spawnDot software healthy game.js:spawnDot
spawnPattern software healthy game.js:spawnPattern
spawnOrb software healthy game.js:spawnOrb
burst software healthy game.js:burst
floatText software healthy game.js:floatText
killDot software healthy game.js:killDot
fireOrb software healthy game.js:fireOrb
swordTip software healthy game.js:swordTip
update software healthy game.js:update
rr software healthy game.js:rr
updateFx software healthy game.js:updateFx
drawBackground software healthy game.js:drawBackground
drawTrail software healthy game.js:drawTrail
drawPlayer software healthy game.js:drawPlayer
drawSword software healthy game.js:drawSword
draw software healthy game.js:draw
midX software healthy game.js:midX
midY software healthy game.js:midY
updateHUD software healthy game.js:updateHUD
bumpMultiplier software healthy game.js:bumpMultiplier
startGame software healthy game.js:startGame
gameOver software healthy game.js:gameOver
setMode software healthy game.js:setMode
unlockHint software healthy game.js:unlockHint
selectCursor software healthy game.js:selectCursor
refreshCursorRow software healthy game.js:refreshCursorRow
buildColorRow software healthy game.js:buildColorRow

Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.

LabelLayerStatusPath
ESTADO.md software healthy ESTADO.md
sw.js software healthy sw.js
index.html software healthy index.html
style.css software healthy style.css
game.js software healthy game.js
deploy.yml software healthy .github/workflows/deploy.yml

LabelLayerStatusPath
.github software healthy .github
workflows software healthy .github/workflows

LabelLayerStatusPath
repobility-clone-8vg6u7f7 software healthy /tmp/repobility-clone-8vg6u7f7

LabelLayerStatusPath
gha::deploy cicd healthy .github/workflows/deploy.yml

LabelLayerStatusPath
deploy cicd healthy .github/workflows/deploy.yml

LabelLayerStatusPath
VERCEL_TOKEN cicd healthy
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