https://github.com/sgeniusk/ai-company-tycoon-boundaryless
· scanned 2026-06-16 00:08 UTC (2 months, 2 weeks ago)
36 raw signals (0 security + 36 graph)
Last scanned 2 months, 2 weeks ago · v1 · 36 actionable findings from 1 signal source. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.
All 2562 nodes from the latest scan, grouped by kind. Each node is a unit the engine identified (file, function, endpoint, table…). Most users won't need this view — it's primarily for debugging the engine's graph extraction or for AI agents that want to enumerate the project structure.
| Label | Layer | Status | Path |
|---|---|---|---|
crop_actors |
software | healthy | unity/Tools~/pixel_office/preview_compose.py:10 |
main |
software | healthy | unity/Tools~/pixel_office/preview_compose.py:22 |
mix |
software | healthy | unity/Tools~/pixel_office/gen_office.py:36 |
shade |
software | healthy | unity/Tools~/pixel_office/gen_office.py:40 |
__init__ |
software | healthy | unity/Tools~/pixel_office/gen_office.py:48 |
put |
software | healthy | unity/Tools~/pixel_office/gen_office.py:53 |
rect |
software | healthy | unity/Tools~/pixel_office/gen_office.py:57 |
hline |
software | healthy | unity/Tools~/pixel_office/gen_office.py:62 |
vline |
software | healthy | unity/Tools~/pixel_office/gen_office.py:66 |
outline |
software | healthy | unity/Tools~/pixel_office/gen_office.py:70 |
dither |
software | dead | unity/Tools~/pixel_office/gen_office.py:76 |
speckle |
software | healthy | unity/Tools~/pixel_office/gen_office.py:83 |
vgrad |
software | healthy | unity/Tools~/pixel_office/gen_office.py:91 |
save |
software | healthy | unity/Tools~/pixel_office/gen_office.py:100 |
draw_window |
software | healthy | unity/Tools~/pixel_office/gen_office.py:111 |
draw_desk |
software | dead | unity/Tools~/pixel_office/gen_office.py:128 |
draw_plant |
software | healthy | unity/Tools~/pixel_office/gen_office.py:153 |
draw_box |
software | healthy | unity/Tools~/pixel_office/gen_office.py:163 |
draw_pendant_light |
software | healthy | unity/Tools~/pixel_office/gen_office.py:173 |
_hang_shadow |
software | healthy | unity/Tools~/pixel_office/gen_office.py:197 |
draw_frame |
software | healthy | unity/Tools~/pixel_office/gen_office.py:203 |
draw_shelf |
software | healthy | unity/Tools~/pixel_office/gen_office.py:248 |
draw_trophy |
software | healthy | unity/Tools~/pixel_office/gen_office.py:257 |
draw_potted |
software | healthy | unity/Tools~/pixel_office/gen_office.py:268 |
draw_string_lights |
software | healthy | unity/Tools~/pixel_office/gen_office.py:285 |
draw_poster |
software | healthy | unity/Tools~/pixel_office/gen_office.py:297 |
draw_sticky_notes |
software | healthy | unity/Tools~/pixel_office/gen_office.py:320 |
draw_status_tile |
software | healthy | unity/Tools~/pixel_office/gen_office.py:334 |
draw_led_tower |
software | healthy | unity/Tools~/pixel_office/gen_office.py:359 |
draw_rug |
software | healthy | unity/Tools~/pixel_office/gen_office.py:374 |
build_garage |
software | dead | unity/Tools~/pixel_office/gen_office.py:388 |
draw_skyline_window |
software | healthy | unity/Tools~/pixel_office/gen_office.py:518 |
draw_server_rack |
software | healthy | unity/Tools~/pixel_office/gen_office.py:558 |
draw_dashboard |
software | healthy | unity/Tools~/pixel_office/gen_office.py:576 |
draw_logo_wall |
software | healthy | unity/Tools~/pixel_office/gen_office.py:596 |
build_growth |
software | dead | unity/Tools~/pixel_office/gen_office.py:605 |
build_datacenter |
software | dead | unity/Tools~/pixel_office/gen_office.py:665 |
build_landmark |
software | dead | unity/Tools~/pixel_office/gen_office.py:718 |
main |
software | healthy | unity/Tools~/pixel_office/gen_office.py:775 |
crop_actors |
software | healthy | unity/Tools~/pixel_office/phone_cover_preview.py:12 |
cover |
software | healthy | unity/Tools~/pixel_office/phone_cover_preview.py:20 |
main |
software | healthy | unity/Tools~/pixel_office/phone_cover_preview.py:26 |
dismissBlockingSurfaces |
software | healthy | scripts/qa/check-v095-event-sightline.mjs:dismissBlockingSu… |
smoke |
software | healthy | scripts/qa/check-v095-event-sightline.mjs:smoke |
isRenderable |
software | healthy | scripts/qa/check-v095-event-sightline.mjs:isRenderable |
dismissBlockingSurfaces |
software | healthy | scripts/qa/check-v096-first-screen.mjs:dismissBlockingSurfa… |
smoke |
software | healthy | scripts/qa/check-v096-first-screen.mjs:smoke |
isRenderable |
software | healthy | scripts/qa/check-v096-first-screen.mjs:isRenderable |
clip |
software | healthy | scripts/qa/check-v096-first-screen.mjs:clip |
inRect |
software | healthy | scripts/qa/check-v096-first-screen.mjs:inRect |
Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.
| Label | Layer | Status | Path |
|---|---|---|---|
vite.config.ts |
software | healthy | vite.config.ts |
vercel.json |
software | healthy | vercel.json |
progress.md |
software | healthy | progress.md |
README.md |
software | healthy | README.md |
CLAUDE.md |
software | healthy | CLAUDE.md |
package.json |
software | healthy | package.json |
index.html |
software | healthy | index.html |
package-lock.json |
software | healthy | package-lock.json |
feature_list.json |
software | healthy | feature_list.json |
init.sh |
software | healthy | init.sh |
tsconfig.json |
software | healthy | tsconfig.json |
AGENTS.md |
software | healthy | AGENTS.md |
session-handoff.md |
software | healthy | session-handoff.md |
progress.md |
software | healthy | unity/progress.md |
CLAUDE.md |
software | healthy | unity/CLAUDE.md |
feature_list.json |
software | healthy | unity/feature_list.json |
init.sh |
software | healthy | unity/init.sh |
AGENTS.md |
software | healthy | unity/AGENTS.md |
CHANGELOG.md |
software | healthy | unity/CHANGELOG.md |
session-handoff.md |
software | healthy | unity/session-handoff.md |
backlog.md |
software | healthy | unity/docs/backlog.md |
feat-007-checklist.md |
software | healthy | unity/docs/feat-007-checklist.md |
feat-012-context-notes.md |
software | healthy | unity/docs/feat-012-context-notes.md |
feat-007-context-notes.md |
software | healthy | unity/docs/feat-007-context-notes.md |
feat-014-context-notes.md |
software | healthy | unity/docs/feat-014-context-notes.md |
feat-015-context-notes.md |
software | healthy | unity/docs/feat-015-context-notes.md |
feat-006-context-notes.md |
software | healthy | unity/docs/feat-006-context-notes.md |
feat-006-checklist.md |
software | healthy | unity/docs/feat-006-checklist.md |
feat-016-context-notes.md |
software | healthy | unity/docs/feat-016-context-notes.md |
feat-019-context-notes.md |
software | healthy | unity/docs/feat-019-context-notes.md |
feat-020-art-regen-plan.md |
software | healthy | unity/docs/feat-020-art-regen-plan.md |
feat-021-context-notes.md |
software | healthy | unity/docs/feat-021-context-notes.md |
feat-010-context-notes.md |
software | healthy | unity/docs/feat-010-context-notes.md |
feat-022-context-notes.md |
software | healthy | unity/docs/feat-022-context-notes.md |
feat-018-context-notes.md |
software | healthy | unity/docs/feat-018-context-notes.md |
feat-017-context-notes.md |
software | healthy | unity/docs/feat-017-context-notes.md |
cutscene-poses.md |
software | healthy | unity/docs/agy-handoff/cutscene-poses.md |
checklist.md |
software | healthy | unity/docs/art-pipeline/checklist.md |
character-sheet.md |
software | healthy | unity/docs/art-pipeline/character-sheet.md |
v090-actor-hires-gen.md |
software | healthy | unity/docs/codex-handoff/v090-actor-hires-gen.md |
events-localization.md |
software | healthy | unity/docs/codex-handoff/events-localization.md |
feat-001-data-pipeline.md |
software | healthy | unity/docs/codex-handoff/feat-001-data-pipeline.md |
feat-012-block3-tree-links.md |
software | healthy | unity/docs/codex-handoff/feat-012-block3-tree-links.md |
feat-012-block2-teaser-data.md |
software | healthy | unity/docs/codex-handoff/feat-012-block2-teaser-data.md |
feat-003-vertical-slice-ui.md |
software | healthy | unity/docs/codex-handoff/feat-003-vertical-slice-ui.md |
feat-019-ambient-room-fx.md |
software | healthy | unity/docs/codex-handoff/feat-019-ambient-room-fx.md |
v091-office-objects-gen.md |
software | healthy | unity/docs/codex-handoff/v091-office-objects-gen.md |
feat-014-block5-stage-backgrounds.md |
software | healthy | unity/docs/codex-handoff/feat-014-block5-stage-backgrounds.… |
manifest.json |
software | healthy | unity/Packages/manifest.json |
packages-lock.json |
software | healthy | unity/Packages/packages-lock.json |
Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.
| Label | Layer | Status | Path |
|---|---|---|---|
unity |
software | healthy | unity |
docs |
software | healthy | unity/docs |
agy-handoff |
software | healthy | unity/docs/agy-handoff |
art-pipeline |
software | healthy | unity/docs/art-pipeline |
codex-handoff |
software | healthy | unity/docs/codex-handoff |
Packages |
software | healthy | unity/Packages |
ProjectSettings |
software | healthy | unity/ProjectSettings |
Tools~ |
software | healthy | unity/Tools~ |
pixel_office |
software | healthy | unity/Tools~/pixel_office |
Assets |
software | healthy | unity/Assets |
Editor |
software | healthy | unity/Assets/Editor |
_Project |
software | healthy | unity/Assets/_Project |
Tests |
software | healthy | unity/Assets/_Project/Tests |
PlayMode |
software | healthy | unity/Assets/_Project/Tests/PlayMode |
EditMode |
software | healthy | unity/Assets/_Project/Tests/EditMode |
Scripts |
software | healthy | unity/Assets/_Project/Scripts |
Save |
software | healthy | unity/Assets/_Project/Scripts/Save |
Core |
software | healthy | unity/Assets/_Project/Scripts/Core |
UI |
software | healthy | unity/Assets/_Project/Scripts/UI |
Systems |
software | healthy | unity/Assets/_Project/Scripts/Systems |
Data |
software | healthy | unity/Assets/_Project/Scripts/Data |
Schema |
software | healthy | unity/Assets/_Project/Scripts/Data/Schema |
ThirdParty |
software | healthy | unity/Assets/_Project/Scripts/Data/ThirdParty |
Presentation |
software | healthy | unity/Assets/_Project/Scripts/Presentation |
oracle |
software | healthy | oracle |
golden |
software | healthy | oracle/golden |
docs |
software | healthy | docs |
superpowers |
software | healthy | docs/superpowers |
specs |
software | healthy | docs/superpowers/specs |
agents |
software | healthy | docs/agents |
skills |
software | healthy | docs/skills |
ai-game-dev-harness |
software | healthy | docs/skills/ai-game-dev-harness |
scripts |
software | healthy | scripts |
qa |
software | healthy | scripts/qa |
assets |
software | healthy | scripts/assets |
harness |
software | healthy | scripts/harness |
reports |
software | healthy | reports |
playtests |
software | healthy | reports/playtests |
virtual_beta_2026_06_04 |
software | healthy | reports/playtests/virtual_beta_2026_06_04 |
qa |
software | healthy | reports/qa |
screenshots |
software | healthy | reports/qa/screenshots |
balance |
software | healthy | reports/balance |
codex-handoff |
software | healthy | reports/codex-handoff |
src |
software | healthy | src |
types |
software | healthy | src/types |
ui |
software | healthy | src/ui |
components |
software | healthy | src/components |
game |
software | healthy | src/game |
| Label | Layer | Status | Path |
|---|---|---|---|
/assets/sprites/v053-agents-event-poses-final.png |
frontend | healthy | src/game/asset-manifest.test.ts |
/assets/sprites/v054-office-objects-final.png |
frontend | healthy | src/game/asset-manifest.test.ts |
/assets/backgrounds/v054-isometric-office-final.png |
frontend | healthy | src/game/asset-manifest.test.ts |
/assets/ui/v071-commercial-ui-atlas.png |
frontend | healthy | src/game/asset-manifest.test.ts |
/assets/ui/v072-competitor-logo-atlas.png |
frontend | healthy | src/game/asset-manifest.test.ts |
/assets/ui/v074-helper-portrait-atlas.png |
frontend | healthy | src/game/asset-manifest.test.ts |
/assets/ui/v075-brand-crest-atlas.png |
frontend | healthy | src/game/asset-manifest.test.ts |
/assets/sprites/v076-workforce-actor-atlas.png |
frontend | healthy | src/game/asset-manifest.test.ts |
/assets/ui/v077-celebration-emblem-atlas.png |
frontend | healthy | src/game/asset-manifest.test.ts |
/assets/ui/v078-world-reveal-stamp-atlas.png |
frontend | healthy | src/game/asset-manifest.test.ts |
/assets/ui/v079-product-domain-atlas.png |
frontend | healthy | src/game/asset-manifest.test.ts |
/assets/ui/v080-capability-research-atlas.png |
frontend | healthy | src/game/asset-manifest.test.ts |
/assets/ui/v081-office-reaction-atlas.png |
frontend | healthy | src/game/asset-manifest.test.ts |
/?scenario=fresh |
frontend | healthy | src/game/v068-flow-smoke-script.test.ts |
/?scenario=beta-readiness |
frontend | healthy | src/game/v068-flow-smoke-script.test.ts |
/?scenario=beta-readiness-complete |
frontend | healthy | src/game/v068-flow-smoke-script.test.ts |
/?scenario=ending-fallback-final |
frontend | healthy | src/game/v068-flow-smoke-script.test.ts |
/?scenario=ending-nearmiss-final |
frontend | healthy | src/game/v068-flow-smoke-script.test.ts |
/?scenario=ten-year-ending-route-start |
frontend | healthy | src/game/v068-flow-smoke-script.test.ts |
/?scenario=ten-year-next-run |
frontend | healthy | src/game/v068-flow-smoke-script.test.ts |
/?scenario=ending-nearmiss-retry-start |
frontend | healthy | src/game/v068-flow-smoke-script.test.ts |
| Label | Layer | Status | Path |
|---|---|---|---|
repobility-clone-evxglbc9 |
software | healthy | /tmp/repobility-clone-evxglbc9 |
| Label | Layer | Status | Path |
|---|---|---|---|
Canvas |
software | healthy | unity/Tools~/pixel_office/gen_office.py:47 |
| Label | Layer | Status | Path |
|---|---|---|---|
127.0.0.1 |
network | healthy | CLAUDE.md |
| Label | Layer | Status | Path |
|---|---|---|---|
gpu (detected) |
hardware | healthy | feature_list.json |
| Label | Layer | Status | Path |
|---|---|---|---|
App |
frontend | healthy | src/App.tsx |
This page is publicly accessible at:
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