https://github.com/ShawnLi14/slippington
· scanned 2026-06-16 00:09 UTC (2 months, 2 weeks ago)
23 raw signals (0 security + 23 graph)
Last scanned 2 months, 2 weeks ago · v1 · 23 actionable findings from 1 signal source. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.
All 197 nodes from the latest scan, grouped by kind. Each node is a unit the engine identified (file, function, endpoint, table…). Most users won't need this view — it's primarily for debugging the engine's graph extraction or for AI agents that want to enumerate the project structure.
| Label | Layer | Status | Path |
|---|---|---|---|
README.md |
software | healthy | README.md |
fly.toml |
software | healthy | signaling/fly.toml |
README.md |
software | healthy | signaling/README.md |
package.json |
software | healthy | signaling/package.json |
Dockerfile |
software | healthy | signaling/Dockerfile |
package-lock.json |
software | healthy | signaling/package-lock.json |
server.js |
software | healthy | signaling/server.js |
release_notes_v1.1.0.md |
software | healthy | docs/release_notes_v1.1.0.md |
release_notes_v1.3.0.md |
software | healthy | docs/release_notes_v1.3.0.md |
release_notes_v1.4.1.md |
software | healthy | docs/release_notes_v1.4.1.md |
ROADMAP-v1.1.1.md |
software | healthy | docs/ROADMAP-v1.1.1.md |
release_notes_v1.2.0.md |
software | healthy | docs/release_notes_v1.2.0.md |
release_notes_v1.2.1.md |
software | healthy | docs/release_notes_v1.2.1.md |
release_notes_v1.4.0.md |
software | healthy | docs/release_notes_v1.4.0.md |
release_notes_v1.1.1.md |
software | healthy | docs/release_notes_v1.1.1.md |
release_notes_v1.5.0.md |
software | healthy | docs/release_notes_v1.5.0.md |
release_notes_v1.0.0.md |
software | healthy | docs/release_notes_v1.0.0.md |
ROADMAP-v1.1.md |
software | healthy | docs/ROADMAP-v1.1.md |
release_notes_v1.1.2.md |
software | healthy | docs/release_notes_v1.1.2.md |
release_notes_v1.4.2.md |
software | healthy | docs/release_notes_v1.4.2.md |
release_notes_v1.6.0.md |
software | healthy | docs/release_notes_v1.6.0.md |
postcss.config.mjs |
software | healthy | legacy/postcss.config.mjs |
README.md |
software | healthy | legacy/README.md |
package.json |
software | healthy | legacy/package.json |
package-lock.json |
software | healthy | legacy/package-lock.json |
tsconfig.json |
software | healthy | legacy/tsconfig.json |
eslint.config.mjs |
software | healthy | legacy/eslint.config.mjs |
next.config.ts |
software | healthy | legacy/next.config.ts |
MainMenu.tsx |
software | healthy | legacy/components/MainMenu.tsx |
GameCanvas.tsx |
software | healthy | legacy/components/GameCanvas.tsx |
globals.css |
software | healthy | legacy/app/globals.css |
page.tsx |
software | healthy | legacy/app/page.tsx |
layout.tsx |
software | healthy | legacy/app/layout.tsx |
config.ts |
software | healthy | legacy/lib/phaser/config.ts |
GameScene.ts |
software | healthy | legacy/lib/phaser/scenes/GameScene.ts |
index.ts |
software | healthy | legacy/lib/phaser/scenes/index.ts |
index.ts |
software | healthy | legacy/lib/phaser/ui/index.ts |
GameHUD.ts |
software | healthy | legacy/lib/phaser/ui/GameHUD.ts |
sprites.ts |
software | healthy | legacy/lib/phaser/assets/sprites.ts |
animations.ts |
software | healthy | legacy/lib/phaser/assets/animations.ts |
index.ts |
software | healthy | legacy/lib/phaser/assets/index.ts |
index.ts |
software | healthy | legacy/lib/phaser/entities/index.ts |
Platform.ts |
software | healthy | legacy/lib/phaser/entities/Platform.ts |
PlayerSprite.ts |
software | healthy | legacy/lib/phaser/entities/PlayerSprite.ts |
AnimationSystem.ts |
software | healthy | legacy/lib/phaser/systems/AnimationSystem.ts |
CollisionSystem.ts |
software | healthy | legacy/lib/phaser/systems/CollisionSystem.ts |
TagSystem.ts |
software | healthy | legacy/lib/phaser/systems/TagSystem.ts |
index.ts |
software | healthy | legacy/lib/phaser/systems/index.ts |
PlayerManager.ts |
software | healthy | legacy/lib/phaser/systems/PlayerManager.ts |
AbilityController.ts |
software | healthy | legacy/lib/phaser/systems/AbilityController.ts |
Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.
| Label | Layer | Status | Path |
|---|---|---|---|
udpOnlyTurn |
software | healthy | signaling/server.js:udpOnlyTurn |
urls |
software | healthy | signaling/server.js:urls |
iceServersForClient |
software | healthy | signaling/server.js:iceServersForClient |
makeCode |
software | healthy | signaling/server.js:makeCode |
send |
software | healthy | signaling/server.js:send |
MainMenu |
software | healthy | legacy/components/MainMenu.tsx:MainMenu |
refreshGames |
software | healthy | legacy/components/MainMenu.tsx:refreshGames |
handleStartGame |
software | healthy | legacy/components/MainMenu.tsx:handleStartGame |
ClassCard |
software | healthy | legacy/components/MainMenu.tsx:ClassCard |
GameCard |
software | healthy | legacy/components/MainMenu.tsx:GameCard |
GameCanvas |
software | healthy | legacy/components/GameCanvas.tsx:GameCanvas |
Home |
software | healthy | legacy/app/page.tsx:Home |
RootLayout |
software | healthy | legacy/app/layout.tsx:RootLayout |
createAnimationConfig |
software | healthy | legacy/lib/phaser/assets/animations.ts:createAnimationConfig |
getCharacterAnimations |
software | healthy | legacy/lib/phaser/assets/animations.ts:getCharacterAnimatio… |
registerCharacterAnimations |
software | healthy | legacy/lib/phaser/systems/AnimationSystem.ts:registerCharac… |
classId |
software | healthy | legacy/lib/phaser/systems/PlayerManager.ts:classId |
selectedClass |
software | healthy | legacy/lib/game/GameManager.ts:selectedClass |
getUserId |
software | healthy | legacy/lib/game/session.ts:getUserId |
clearSession |
software | healthy | legacy/lib/game/session.ts:clearSession |
calculateMaxJumpHeight |
software | healthy | legacy/lib/game/maps/MapGenerator.ts:calculateMaxJumpHeight |
lerp |
software | healthy | legacy/lib/game/abilities/BlinkAbility.ts:lerp |
clamp |
software | healthy | legacy/lib/game/abilities/BlinkAbility.ts:clamp |
defineClass |
software | healthy | legacy/lib/game/classes/BaseClass.ts:defineClass |
getClass |
software | healthy | legacy/lib/game/classes/index.ts:getClass |
getAllClasses |
software | healthy | legacy/lib/game/classes/index.ts:getAllClasses |
write_wav |
software | healthy | tools/make_sfx.py:17 |
env |
software | healthy | tools/make_sfx.py:31 |
tone |
software | healthy | tools/make_sfx.py:38 |
square |
software | dead | tools/make_sfx.py:49 |
noise |
software | dead | tools/make_sfx.py:53 |
mix |
software | healthy | tools/make_sfx.py:57 |
seq |
software | healthy | tools/make_sfx.py:67 |
pad_chord |
software | healthy | tools/make_sfx.py:127 |
add_text_file |
software | healthy | godot/package_dist.py:20 |
build_macos |
software | healthy | godot/package_dist.py:29 |
build_windows |
software | healthy | godot/package_dist.py:46 |
build_web |
software | healthy | godot/package_dist.py:58 |
| Label | Layer | Status | Path |
|---|---|---|---|
signaling |
software | healthy | signaling |
docs |
software | healthy | docs |
legacy |
software | healthy | legacy |
components |
software | healthy | legacy/components |
app |
software | healthy | legacy/app |
lib |
software | healthy | legacy/lib |
phaser |
software | healthy | legacy/lib/phaser |
scenes |
software | healthy | legacy/lib/phaser/scenes |
ui |
software | healthy | legacy/lib/phaser/ui |
assets |
software | healthy | legacy/lib/phaser/assets |
entities |
software | healthy | legacy/lib/phaser/entities |
systems |
software | healthy | legacy/lib/phaser/systems |
supabase |
software | healthy | legacy/lib/supabase |
game |
software | healthy | legacy/lib/game |
maps |
software | healthy | legacy/lib/game/maps |
abilities |
software | healthy | legacy/lib/game/abilities |
classes |
software | healthy | legacy/lib/game/classes |
supabase |
software | healthy | legacy/supabase |
server |
software | healthy | legacy/server |
src |
software | healthy | legacy/server/src |
tools |
software | healthy | tools |
.github |
software | healthy | .github |
workflows |
software | healthy | .github/workflows |
godot |
software | healthy | godot |
| Label | Layer | Status | Path |
|---|---|---|---|
GameScene |
software | healthy | legacy/lib/phaser/scenes/GameScene.ts:GameScene |
GameHUD |
software | healthy | legacy/lib/phaser/ui/GameHUD.ts:GameHUD |
PlatformSprite |
software | healthy | legacy/lib/phaser/entities/Platform.ts:PlatformSprite |
PlayerSprite |
software | healthy | legacy/lib/phaser/entities/PlayerSprite.ts:PlayerSprite |
getMoveSpeed |
software | healthy | legacy/lib/phaser/entities/PlayerSprite.ts:getMoveSpeed |
AnimationSystem |
software | healthy | legacy/lib/phaser/systems/AnimationSystem.ts:AnimationSystem |
CollisionSystem |
software | healthy | legacy/lib/phaser/systems/CollisionSystem.ts:CollisionSystem |
TagSystem |
software | healthy | legacy/lib/phaser/systems/TagSystem.ts:TagSystem |
PlayerManager |
software | healthy | legacy/lib/phaser/systems/PlayerManager.ts:PlayerManager |
AbilityController |
software | healthy | legacy/lib/phaser/systems/AbilityController.ts:AbilityContr… |
InputSystem |
software | healthy | legacy/lib/phaser/systems/InputSystem.ts:InputSystem |
GameManager |
software | healthy | legacy/lib/game/GameManager.ts:GameManager |
GameSocket |
software | healthy | legacy/lib/game/socket.ts:GameSocket |
GameRealtimeChannel |
software | healthy | legacy/lib/game/realtime.ts:GameRealtimeChannel |
SeededRandom |
software | healthy | legacy/lib/game/maps/MapGenerator.ts:SeededRandom |
MapGenerator |
software | healthy | legacy/lib/game/maps/MapGenerator.ts:MapGenerator |
AbilityManager |
software | healthy | legacy/lib/game/abilities/AbilityManager.ts:AbilityManager |
with |
software | healthy | legacy/lib/game/classes/BaseClass.ts:with |
definition |
software | healthy | legacy/lib/game/classes/types.ts:definition |
system |
software | healthy | legacy/lib/game/classes/types.ts:system |
Game |
software | healthy | legacy/server/src/Game.ts:Game |
is |
software | healthy | legacy/server/src/Game.ts:is |
| Label | Layer | Status | Path |
|---|---|---|---|
/page.tsx |
frontend | healthy | legacy/app/page.tsx |
/assets/sprites/slipper.png |
frontend | healthy | legacy/lib/phaser/assets/sprites.ts |
/assets/sprites/default.png |
frontend | healthy | legacy/lib/phaser/assets/sprites.ts |
/assets/backgrounds/arena.png |
frontend | healthy | legacy/lib/phaser/assets/sprites.ts |
/assets/platforms/solid.png |
frontend | healthy | legacy/lib/phaser/assets/sprites.ts |
/assets/platforms/passthrough.png |
frontend | healthy | legacy/lib/phaser/assets/sprites.ts |
/assets/icons/blink.png |
frontend | healthy | legacy/lib/phaser/assets/sprites.ts |
| Label | Layer | Status | Path |
|---|---|---|---|
MainMenu |
frontend | healthy | legacy/components/MainMenu.tsx |
GameCanvas |
frontend | healthy | legacy/components/GameCanvas.tsx |
Home |
frontend | healthy | legacy/app/page.tsx |
RootLayout |
frontend | healthy | legacy/app/layout.tsx |
| Label | Layer | Status | Path |
|---|---|---|---|
games |
data | healthy | legacy/supabase/schema.sql |
players |
data | healthy | legacy/supabase/schema.sql |
ability_events |
data | healthy | legacy/supabase/schema.sql |
| Label | Layer | Status | Path |
|---|---|---|---|
port:9080 |
network | healthy | signaling/Dockerfile |
port:8080 |
network | healthy | legacy/server/Dockerfile |
port:7799 |
network | healthy | godot/README.md |
| Label | Layer | Status | Path |
|---|---|---|---|
image::signaling/Dockerfile |
hardware | healthy | signaling/Dockerfile |
image::legacy/server/Dockerfile |
hardware | healthy | legacy/server/Dockerfile |
| Label | Layer | Status | Path |
|---|---|---|---|
build |
cicd | healthy | .github/workflows/deploy-web.yml |
deploy |
cicd | healthy | .github/workflows/deploy-web.yml |
| Label | Layer | Status | Path |
|---|---|---|---|
repobility-clone-tpv510m9 |
software | healthy | /tmp/repobility-clone-tpv510m9 |
| Label | Layer | Status | Path |
|---|---|---|---|
postgres |
data | healthy | README.md |
| Label | Layer | Status | Path |
|---|---|---|---|
127.0.0.1 |
network | healthy | godot/README.md |
| Label | Layer | Status | Path |
|---|---|---|---|
gha::deploy-web |
cicd | healthy | .github/workflows/deploy-web.yml |
| Label | Layer | Status | Path |
|---|---|---|---|
GODOT_VERSION |
cicd | healthy | — |
This page is publicly accessible at:
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