https://github.com/upta/nomad
· scanned 2026-06-16 00:46 UTC (2 months, 1 week ago)
8 raw signals (0 security + 8 graph)
Last scanned 2 months, 1 week ago · v1 · 8 actionable findings from 1 signal source. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.
All 525 nodes from the latest scan, grouped by kind. Each node is a unit the engine identified (file, function, endpoint, table…). Most users won't need this view — it's primarily for debugging the engine's graph extraction or for AI agents that want to enumerate the project structure.
| Label | Layer | Status | Path |
|---|---|---|---|
README.md |
software | healthy | README.md |
CLAUDE.md |
software | healthy | CLAUDE.md |
setup.sh |
software | healthy | setup.sh |
SPEC.md |
software | healthy | SPEC.md |
CLAUDE.md |
software | healthy | client/CLAUDE.md |
GlobalUsings.cs |
software | healthy | client/GlobalUsings.cs |
LICENSE.md |
software | healthy | client/addons/guide/LICENSE.md |
AppRoot.cs |
software | healthy | client/bootstrap/AppRoot.cs |
PuppetClient.cs |
software | healthy | client/validation/scripts/PuppetClient.cs |
GhostHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/GhostHarnessC… |
TradingHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/TradingHarnes… |
BreachHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/BreachHarness… |
RoomRenderHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/RoomRenderHar… |
StarChartHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/StarChartHarn… |
HullHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/HullHarnessCo… |
PowerHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/PowerHarnessC… |
VitalsHudHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/VitalsHudHarn… |
MovementHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/MovementHarne… |
HarvestHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/HarvestHarnes… |
CreatureHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/CreatureHarne… |
InteractionHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/InteractionHa… |
FireHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/FireHarnessCo… |
TestMovementActor.cs |
software | healthy | client/validation/scripts/harness_controllers/TestMovementA… |
ShipWalkHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/ShipWalkHarne… |
ConnectedGameHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/ConnectedGame… |
RadialProgressHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/RadialProgres… |
HullGridVisualizer.cs |
software | healthy | client/validation/scripts/harness_controllers/HullGridVisua… |
RoomTypeHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/RoomTypeHarne… |
CraftHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/CraftHarnessC… |
InventoryHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/InventoryHarn… |
WreckHarnessController.cs |
software | healthy | client/validation/scripts/harness_controllers/WreckHarnessC… |
load_biomass_modal_round_trip.json |
software | healthy | client/validation/scenarios_stdb/load_biomass_modal_round_t… |
resource_nodes_spawn_and_render.json |
software | healthy | client/validation/scenarios_stdb/resource_nodes_spawn_and_r… |
fire_spreads_deterministically.json |
software | healthy | client/validation/scenarios_stdb/fire_spreads_deterministic… |
player_spawns_at_last_known_position.json |
software | healthy | client/validation/scenarios_stdb/player_spawns_at_last_know… |
corridor_breach_depressurizes_and_patches.json |
software | healthy | client/validation/scenarios_stdb/corridor_breach_depressuri… |
atmosphere_kind_drives_oxygen.json |
software | healthy | client/validation/scenarios_stdb/atmosphere_kind_drives_oxy… |
breach_depressurizes_and_patches.json |
software | healthy | client/validation/scenarios_stdb/breach_depressurizes_and_p… |
node_switch_reseats_exterior_player.json |
software | healthy | client/validation/scenarios_stdb/node_switch_reseats_exteri… |
airlock_transition.json |
software | healthy | client/validation/scenarios_stdb/airlock_transition.json |
trade_buy_sell_round_trip.json |
software | healthy | client/validation/scenarios_stdb/trade_buy_sell_round_trip.… |
star_chart_seeds_graph.json |
software | healthy | client/validation/scenarios_stdb/star_chart_seeds_graph.json |
weapon_modal_loads_ammo.json |
software | healthy | client/validation/scenarios_stdb/weapon_modal_loads_ammo.js… |
surface_requires_suit.json |
software | healthy | client/validation/scenarios_stdb/surface_requires_suit.json |
oxygen_depletes_and_refills.json |
software | healthy | client/validation/scenarios_stdb/oxygen_depletes_and_refill… |
power_overload_blackout.json |
software | healthy | client/validation/scenarios_stdb/power_overload_blackout.js… |
items_multiplayer_visibility.json |
software | healthy | client/validation/scenarios_stdb/items_multiplayer_visibili… |
cargo_store_rejections.json |
software | healthy | client/validation/scenarios_stdb/cargo_store_rejections.json |
wreck_seeds_salvage.json |
software | healthy | client/validation/scenarios_stdb/wreck_seeds_salvage.json |
surface_death_respawn_returns_inside.json |
software | healthy | client/validation/scenarios_stdb/surface_death_respawn_retu… |
Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.
| Label | Layer | Status | Path |
|---|---|---|---|
client |
software | healthy | client |
addons |
software | healthy | client/addons |
guide |
software | healthy | client/addons/guide |
bootstrap |
software | healthy | client/bootstrap |
validation |
software | healthy | client/validation |
scripts |
software | healthy | client/validation/scripts |
harness_controllers |
software | healthy | client/validation/scripts/harness_controllers |
scenarios_stdb |
software | healthy | client/validation/scenarios_stdb |
scenarios |
software | healthy | client/validation/scenarios |
game |
software | healthy | client/game |
Map |
software | healthy | client/game/Map |
TradeTerminal |
software | healthy | client/game/Map/TradeTerminal |
Airlock |
software | healthy | client/game/Map/Airlock |
Ship |
software | healthy | client/game/Ship |
_Service |
software | healthy | client/game/Ship/_Service |
Terminal |
software | healthy | client/game/Ship/Terminal |
Breaker |
software | healthy | client/game/Ship/Breaker |
SuitRack |
software | healthy | client/game/Ship/SuitRack |
Harvest |
software | healthy | client/game/Harvest |
_Service |
software | healthy | client/game/Harvest/_Service |
Items |
software | healthy | client/game/Items |
_Service |
software | healthy | client/game/Items/_Service |
Weapons |
software | healthy | client/game/Weapons |
_Service |
software | healthy | client/game/Weapons/_Service |
Breach |
software | healthy | client/game/Breach |
_Service |
software | healthy | client/game/Breach/_Service |
Creatures |
software | healthy | client/game/Creatures |
_Service |
software | healthy | client/game/Creatures/_Service |
Db |
software | healthy | client/game/Db |
Navigation |
software | healthy | client/game/Navigation |
_Service |
software | healthy | client/game/Navigation/_Service |
Entities |
software | healthy | client/game/Entities |
Guide |
software | healthy | client/game/Guide |
Crafting |
software | healthy | client/game/Crafting |
_Service |
software | healthy | client/game/Crafting/_Service |
Threats |
software | healthy | client/game/Threats |
_Service |
software | healthy | client/game/Threats/_Service |
Interaction |
software | healthy | client/game/Interaction |
_Component |
software | healthy | client/game/Interaction/_Component |
_Model |
software | healthy | client/game/Interaction/_Model |
_Service |
software | healthy | client/game/Interaction/_Service |
Player |
software | healthy | client/game/Player |
Ui |
software | healthy | client/game/Ui |
RadialProgress |
software | healthy | client/game/Ui/RadialProgress |
Modals |
software | healthy | client/game/Ui/Modals |
Hazard |
software | healthy | client/game/Hazard |
_Service |
software | healthy | client/game/Hazard/_Service |
Trade |
software | healthy | client/game/Trade |
_Model |
software | healthy | client/game/Trade/_Model |
_Service |
software | healthy | client/game/Trade/_Service |
Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.
| Label | Layer | Status | Path |
|---|---|---|---|
repobility-clone-p76cpv04 |
software | healthy | /tmp/repobility-clone-p76cpv04 |
This page is publicly accessible at:
https://repobility.com/scan/800788b6-35df-464a-abb0-a1f1cea85504/
To check status programmatically (no auth required):
curl -s https://repobility.com/api/v1/public/scan/800788b6-35df-464a-abb0-a1f1cea85504/
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