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anuarissa/axie-duel

https://github.com/anuarissa/axie-duel · scanned 2026-06-17 01:34 UTC (1 month, 2 weeks ago)

80 raw signals (0 security + 80 graph)

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Complete repo analysis

Last scanned 1 month, 2 weeks ago · v2 · last Δ +2.5 (diff) · 77 actionable findings from 1 signal source. 3 repeated signals grouped for readability. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.

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Bug-class explainers. Each card groups findings of the same shape — these are the patterns most likely to ship to prod and reappear in future scans unless you systematically fix the cause, not just the instance.

Commented-out code 23 findings
What it is: Lines of source that were intentionally disabled but never deleted.
Why it matters: Git already remembers history — commented code rots, becomes wrong, and adds noise to diffs.
How AI causes it: AI sometimes comments out broken code instead of fixing it. Reviewers approve out of inertia.
Fix approach: Delete. Trust `git log`. If you really need to remember, save it in a notes file under `docs/`.
12 matching findings on this repo
  • info Commented-code block (6 lines) in scripts/smoke-pvp-chain.mjs:1
  • info Commented-code block (6 lines) in scripts/smoke-pve-statefilter.mjs:1
  • info Commented-code block (6 lines) in scripts/smoke-pve-trap.mjs:1
  • info Commented-code block (6 lines) in trailer/capture/gen-text-pngs.py:1
  • info Commented-code block (7 lines) in apps/api/tests/tournament.e2e.test.ts:149
  • info Commented-code block (7 lines) in apps/api/src/services/AxieCardSyncService.ts:…
  • info Commented-code block (5 lines) in apps/api/src/services/AccountService.ts:64
  • info Commented-code block (9 lines) in apps/api/src/services/AxieGraphQLService.ts:1…
  • info Commented-code block (5 lines) in apps/api/src/services/StarterDeckService.ts:4…
  • info Commented-code block (6 lines) in apps/api/src/routes/deck.routes.ts:59
  • info Commented-code block (7 lines) in apps/api/src/routes/internal.routes.ts:162
  • info Commented-code block (8 lines) in apps/game-server/src/index.ts:22
View all commented-out code findings →
Config drift 1 finding
What it is: Settings duplicated across env files, Docker compose, K8s, and code defaults, all with slightly different values.
Why it matters: Production behaviour depends on whichever copy your loader reads first. Subtle bugs in staging that don't reproduce in dev.
How AI causes it: AI writes new config from memory rather than reading the existing source.
Fix approach: Pick one source of truth (env vars + a settings module). Have every other place import from there. Lint for duplicates in CI.
1 matching finding on this repo
  • low Node manifest has dependencies but no lockfile: packages/eslint-config/package.… packages/eslint-config/package.json
View all config drift findings →
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