https://github.com/yoripo/crystal-saga-rpg
· scanned 2026-06-16 01:07 UTC (2 months, 1 week ago)
6 raw signals (0 security + 6 graph)
Last scanned 2 months, 1 week ago · v1 · 6 actionable findings from 1 signal source. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.
All 63 nodes from the latest scan, grouped by kind. Each node is a unit the engine identified (file, function, endpoint, table…). Most users won't need this view — it's primarily for debugging the engine's graph extraction or for AI agents that want to enumerate the project structure.
| Label | Layer | Status | Path |
|---|---|---|---|
clamp |
software | healthy | game.js:clamp |
lerp |
software | healthy | game.js:lerp |
pressKey |
software | healthy | game.js:pressKey |
waitKey |
software | healthy | game.js:waitKey |
waitOk |
software | healthy | game.js:waitOk |
initAudio |
software | healthy | game.js:initAudio |
tone |
software | healthy | game.js:tone |
drawSprite |
software | healthy | game.js:drawSprite |
tileAt |
software | healthy | game.js:tileAt |
passable |
software | healthy | game.js:passable |
makeParty |
software | healthy | game.js:makeParty |
zoneTier |
software | healthy | game.js:zoneTier |
makeEnemy |
software | healthy | game.js:makeEnemy |
randomGroup |
software | healthy | game.js:randomGroup |
saveGame |
software | healthy | game.js:saveGame |
loadGame |
software | healthy | game.js:loadGame |
newGame |
software | healthy | game.js:newGame |
dialog |
software | healthy | game.js:dialog |
choice |
software | healthy | game.js:choice |
updateField |
software | healthy | game.js:updateField |
onStep |
software | healthy | game.js:onStep |
reviveAtCastle |
software | healthy | game.js:reviveAtCastle |
townEvent |
software | healthy | game.js:townEvent |
castleEvent |
software | healthy | game.js:castleEvent |
caveEvent |
software | healthy | game.js:caveEvent |
fieldMenu |
software | healthy | game.js:fieldMenu |
addPopup |
software | healthy | game.js:addPopup |
enemyPos |
software | healthy | game.js:enemyPos |
allyPos |
software | healthy | game.js:allyPos |
combPos |
software | healthy | game.js:combPos |
bmsg |
software | healthy | game.js:bmsg |
physDmg |
software | healthy | game.js:physDmg |
magDmg |
software | healthy | game.js:magDmg |
applyDmg |
software | healthy | game.js:applyDmg |
checkDeath |
software | healthy | game.js:checkDeath |
startBattle |
software | healthy | game.js:startBattle |
commandPhase |
software | healthy | game.js:commandPhase |
chooseCommand |
software | healthy | game.js:chooseCommand |
execAction |
software | healthy | game.js:execAction |
pickTarget |
software | healthy | game.js:pickTarget |
enemyAct |
software | healthy | game.js:enemyAct |
victory |
software | healthy | game.js:victory |
ending |
software | healthy | game.js:ending |
title |
software | healthy | game.js:title |
font |
software | healthy | game.js:font |
text |
software | healthy | game.js:text |
drawWin |
software | healthy | game.js:drawWin |
wrapText |
software | healthy | game.js:wrapText |
drawTile |
software | healthy | game.js:drawTile |
seed |
software | healthy | game.js:seed |
Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.
| Label | Layer | Status | Path |
|---|---|---|---|
README.md |
software | healthy | README.md |
index.html |
software | healthy | index.html |
LICENSE |
software | healthy | LICENSE |
game.js |
software | healthy | game.js |
| Label | Layer | Status | Path |
|---|---|---|---|
repobility-clone-xu8s1w5x |
software | healthy | /tmp/repobility-clone-xu8s1w5x |
This page is publicly accessible at:
https://repobility.com/scan/b5844e32-addd-4be7-ad54-7ddc56b08ed6/
To check status programmatically (no auth required):
curl -s https://repobility.com/api/v1/public/scan/b5844e32-addd-4be7-ad54-7ddc56b08ed6/
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