https://github.com/rdpaiva/the-last-meridian
· scanned 2026-06-15 23:48 UTC (2 months, 3 weeks ago)
33 raw signals (0 security + 33 graph)
Last scanned 2 months, 3 weeks ago · v1 · 33 actionable findings from 1 signal source. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.
All 216 nodes from the latest scan, grouped by kind. Each node is a unit the engine identified (file, function, endpoint, table…). Most users won't need this view — it's primarily for debugging the engine's graph extraction or for AI agents that want to enumerate the project structure.
| Label | Layer | Status | Path |
|---|---|---|---|
startSplashMusic |
software | healthy | src/main.ts:startSplashMusic |
stopSplashMusic |
software | healthy | src/main.ts:stopSplashMusic |
unlockAudio |
software | healthy | src/main.ts:unlockAudio |
startGame |
software | healthy | src/main.ts:startGame |
updateSettingsBadge |
software | healthy | src/main.ts:updateSettingsBadge |
setState |
software | healthy | src/main.ts:setState |
restartCrawl |
software | healthy | src/main.ts:restartCrawl |
enterMeridian |
software | healthy | src/main.ts:enterMeridian |
skipIntro |
software | healthy | src/main.ts:skipIntro |
opposing |
software | healthy | src/game/Faction.ts:opposing |
clamp |
software | healthy | src/game/math.ts:clamp |
lerp |
software | healthy | src/game/math.ts:lerp |
wrapAngle |
software | healthy | src/game/math.ts:wrapAngle |
exponentialDecay |
software | healthy | src/game/math.ts:exponentialDecay |
exponentialMultiplier |
software | healthy | src/game/math.ts:exponentialMultiplier |
buildFighterMesh |
software | healthy | src/game/FighterMesh.ts:buildFighterMesh |
randomFighterSpawn |
software | healthy | src/game/FighterMesh.ts:randomFighterSpawn |
x |
software | healthy | src/game/FighterMesh.ts:x |
z |
software | healthy | src/game/FighterMesh.ts:z |
wx |
software | healthy | src/game/Starfield.ts:wx |
wz |
software | healthy | src/game/Starfield.ts:wz |
t |
software | healthy | src/game/Starfield.ts:t |
areaIn10k |
software | healthy | src/game/Starfield.ts:areaIn10k |
zoomInput |
software | healthy | src/game/Game.ts:zoomInput |
ox |
software | healthy | src/game/Game.ts:ox |
oz |
software | healthy | src/game/Game.ts:oz |
da |
software | healthy | src/game/FleetCommander.ts:da |
db |
software | healthy | src/game/FleetCommander.ts:db |
gunsDps |
software | healthy | src/game/LoadoutMenu.ts:gunsDps |
idx |
software | healthy | src/game/LoadoutMenu.ts:idx |
factionCards |
software | healthy | src/game/LoadoutMenu.ts:factionCards |
dir |
software | healthy | src/game/Ship.ts:dir |
num |
software | healthy | src/game/TuningSchema.ts:num |
bool |
software | healthy | src/game/TuningSchema.ts:bool |
choice |
software | healthy | src/game/TuningSchema.ts:choice |
capitalize |
software | healthy | src/game/TuningSchema.ts:capitalize |
shipGroup |
software | healthy | src/game/TuningSchema.ts:shipGroup |
fleetEntries |
software | healthy | src/game/TuningSchema.ts:fleetEntries |
wingmanOrderEntries |
software | healthy | src/game/TuningSchema.ts:wingmanOrderEntries |
wingmanShipEntries |
software | healthy | src/game/TuningSchema.ts:wingmanShipEntries |
findTuningEntry |
software | healthy | src/game/TuningSchema.ts:findTuningEntry |
halfX |
software | healthy | src/game/Mothership.ts:halfX |
halfZ |
software | healthy | src/game/Mothership.ts:halfZ |
a |
software | healthy | src/game/MissileSystem.ts:a |
vec |
software | healthy | src/game/SecondaryThrusters.ts:vec |
makeUnit |
software | healthy | src/game/SecondaryThrusters.ts:makeUnit |
updateUnit |
software | healthy | src/game/SecondaryThrusters.ts:updateUnit |
defaultLoadout |
software | healthy | src/game/Loadout.ts:defaultLoadout |
validate |
software | healthy | src/game/Loadout.ts:validate |
loadSavedLoadout |
software | healthy | src/game/Loadout.ts:loadSavedLoadout |
Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.
| Label | Layer | Status | Path |
|---|---|---|---|
vite.config.ts |
software | healthy | vite.config.ts |
README.md |
software | healthy | README.md |
CLAUDE.md |
software | healthy | CLAUDE.md |
package.json |
software | healthy | package.json |
index.html |
software | healthy | index.html |
package-lock.json |
software | healthy | package-lock.json |
tsconfig.json |
software | healthy | tsconfig.json |
RECIPES.md |
software | healthy | docs/RECIPES.md |
The-Last-Meridian-Story-Bible.md |
software | healthy | docs/The-Last-Meridian-Story-Bible.md |
SUBSYSTEMS.md |
software | healthy | docs/SUBSYSTEMS.md |
ROADMAP.md |
software | healthy | docs/ROADMAP.md |
MULTIPLAYER.md |
software | healthy | docs/MULTIPLAYER.md |
measure-carrier-footprint.mjs |
software | healthy | scripts/measure-carrier-footprint.mjs |
README.md |
software | healthy | art/README.md |
SOURCES.md |
software | healthy | public/sounds/SOURCES.md |
SOURCES.md |
software | healthy | public/textures/SOURCES.md |
deploy.yml |
software | healthy | .github/workflows/deploy.yml |
main.ts |
software | healthy | src/main.ts |
style.css |
software | healthy | src/style.css |
Faction.ts |
software | healthy | src/game/Faction.ts |
ShipPreview.ts |
software | healthy | src/game/ShipPreview.ts |
math.ts |
software | healthy | src/game/math.ts |
Hud.ts |
software | healthy | src/game/Hud.ts |
Laser.ts |
software | healthy | src/game/Laser.ts |
InputManager.ts |
software | healthy | src/game/InputManager.ts |
FighterMesh.ts |
software | healthy | src/game/FighterMesh.ts |
CapitalShips.ts |
software | healthy | src/game/CapitalShips.ts |
Starfield.ts |
software | healthy | src/game/Starfield.ts |
Game.ts |
software | healthy | src/game/Game.ts |
SoundSystem.ts |
software | healthy | src/game/SoundSystem.ts |
FleetCommander.ts |
software | healthy | src/game/FleetCommander.ts |
Nebulas.ts |
software | healthy | src/game/Nebulas.ts |
LoadoutMenu.ts |
software | healthy | src/game/LoadoutMenu.ts |
SensorSystem.ts |
software | healthy | src/game/SensorSystem.ts |
Ship.ts |
software | healthy | src/game/Ship.ts |
TuningSchema.ts |
software | healthy | src/game/TuningSchema.ts |
Arena.ts |
software | healthy | src/game/Arena.ts |
EngineGlow.ts |
software | healthy | src/game/EngineGlow.ts |
Mothership.ts |
software | healthy | src/game/Mothership.ts |
Explosion.ts |
software | healthy | src/game/Explosion.ts |
Radar.ts |
software | healthy | src/game/Radar.ts |
MissileSystem.ts |
software | healthy | src/game/MissileSystem.ts |
SecondaryThrusters.ts |
software | healthy | src/game/SecondaryThrusters.ts |
ShipController.ts |
software | healthy | src/game/ShipController.ts |
Loadout.ts |
software | healthy | src/game/Loadout.ts |
CombatNebulas.ts |
software | healthy | src/game/CombatNebulas.ts |
MissileWarning.ts |
software | healthy | src/game/MissileWarning.ts |
MothershipSection.ts |
software | healthy | src/game/MothershipSection.ts |
AsteroidField.ts |
software | healthy | src/game/AsteroidField.ts |
GameConfig.ts |
software | healthy | src/game/GameConfig.ts |
Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.
| Label | Layer | Status | Path |
|---|---|---|---|
ShipPreview |
software | healthy | src/game/ShipPreview.ts:ShipPreview |
Hud |
software | healthy | src/game/Hud.ts:Hud |
Laser |
software | healthy | src/game/Laser.ts:Laser |
InputManager |
software | healthy | src/game/InputManager.ts:InputManager |
CapitalShips |
software | healthy | src/game/CapitalShips.ts:CapitalShips |
Starfield |
software | healthy | src/game/Starfield.ts:Starfield |
Game |
software | healthy | src/game/Game.ts:Game |
PooledSound |
software | healthy | src/game/SoundSystem.ts:PooledSound |
SoundSystem |
software | healthy | src/game/SoundSystem.ts:SoundSystem |
FleetCommander |
software | healthy | src/game/FleetCommander.ts:FleetCommander |
Nebulas |
software | healthy | src/game/Nebulas.ts:Nebulas |
LoadoutMenu |
software | healthy | src/game/LoadoutMenu.ts:LoadoutMenu |
SensorContact |
software | healthy | src/game/SensorSystem.ts:SensorContact |
SensorSystem |
software | healthy | src/game/SensorSystem.ts:SensorSystem |
behind |
software | healthy | src/game/Ship.ts:behind |
Ship |
software | healthy | src/game/Ship.ts:Ship |
Arena |
software | healthy | src/game/Arena.ts:Arena |
EngineGlow |
software | healthy | src/game/EngineGlow.ts:EngineGlow |
Mothership |
software | healthy | src/game/Mothership.ts:Mothership |
Explosion |
software | healthy | src/game/Explosion.ts:Explosion |
Radar |
software | healthy | src/game/Radar.ts:Radar |
MissileSystem |
software | healthy | src/game/MissileSystem.ts:MissileSystem |
SecondaryThrusters |
software | healthy | src/game/SecondaryThrusters.ts:SecondaryThrusters |
CombatNebulas |
software | healthy | src/game/CombatNebulas.ts:CombatNebulas |
MissileWarning |
software | healthy | src/game/MissileWarning.ts:MissileWarning |
MothershipSection |
software | healthy | src/game/MothershipSection.ts:MothershipSection |
AsteroidField |
software | healthy | src/game/AsteroidField.ts:AsteroidField |
MusicSystem |
software | healthy | src/game/MusicSystem.ts:MusicSystem |
doc |
software | healthy | src/game/MusicSystem.ts:doc |
AssetLoader |
software | healthy | src/game/AssetLoader.ts:AssetLoader |
CameraRig |
software | healthy | src/game/CameraRig.ts:CameraRig |
DamageFlash |
software | healthy | src/game/DamageFlash.ts:DamageFlash |
Asteroid |
software | healthy | src/game/Asteroid.ts:Asteroid |
LocalInputController |
software | healthy | src/game/LocalInputController.ts:LocalInputController |
AIController |
software | healthy | src/game/AIController.ts:AIController |
LaserSystem |
software | healthy | src/game/LaserSystem.ts:LaserSystem |
SettingsMenu |
software | healthy | src/game/SettingsMenu.ts:SettingsMenu |
Missile |
software | healthy | src/game/Missile.ts:Missile |
LaunchSequence |
software | healthy | src/game/LaunchSequence.ts:LaunchSequence |
Backdrop |
software | healthy | src/game/Backdrop.ts:Backdrop |
ExplosionSystem |
software | healthy | src/game/ExplosionSystem.ts:ExplosionSystem |
| Label | Layer | Status | Path |
|---|---|---|---|
docs |
software | healthy | docs |
scripts |
software | healthy | scripts |
art |
software | healthy | art |
public |
software | healthy | public |
sounds |
software | healthy | public/sounds |
textures |
software | healthy | public/textures |
.github |
software | healthy | .github |
workflows |
software | healthy | .github/workflows |
src |
software | healthy | src |
game |
software | healthy | src/game |
| Label | Layer | Status | Path |
|---|---|---|---|
repobility-clone-from04s9 |
software | healthy | /tmp/repobility-clone-from04s9 |
| Label | Layer | Status | Path |
|---|---|---|---|
gpu (detected) |
hardware | healthy | src/game/Starfield.ts |
| Label | Layer | Status | Path |
|---|---|---|---|
gha::deploy |
cicd | healthy | .github/workflows/deploy.yml |
| Label | Layer | Status | Path |
|---|---|---|---|
deploy |
cicd | healthy | .github/workflows/deploy.yml |
This page is publicly accessible at:
https://repobility.com/scan/b70dc6a6-2ae2-4a2d-8b3c-b6f21dbbd969/
To check status programmatically (no auth required):
curl -s https://repobility.com/api/v1/public/scan/b70dc6a6-2ae2-4a2d-8b3c-b6f21dbbd969/
Important — please don't re-submit the same URL repeatedly. The submission endpoint is idempotent: re-submitting the same git URL returns this same scan_token, not a new one. To re-scan this repo, sign up free and use the dashboard.