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Revuzia/forgeflow-games

https://github.com/Revuzia/forgeflow-games · scanned 2026-06-15 23:51 UTC (2 months, 3 weeks ago)

195 raw signals (0 security + 195 graph)

UNIFIED Repobility · multi-layer engine · AI coders

Complete repo analysis

Last scanned 2 months, 3 weeks ago · v1 · 194 actionable findings from 1 signal source. 1 repeated signal grouped for readability. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.

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Scan summary Repository scanned at 78.5/100 with 88.9% coverage. It contains 3126 nodes across 0 cross-layer flows, written primarily in mixed languages. Engine surfaced 195 findings — concentrated in quality (116), security (46), software (22). Risk profile is high: 0 critical, 3 high, 61 medium. Recommended next step: open the quality layer findings first — that's where the highest-impact wins live.

Showing 113 of 194 actionable findings. 195 raw detector signals were grouped into reader-sized issues. Click TP / FP to vote on a finding's accuracy — votes adjust the confidence weighting and improve detection across the platform.

high System graph security security conf 1.00 Insecure pattern 'eval_used' in pipeline/engine/dev_journal/frost-spire.json:131
Found a known-risky pattern (eval_used). Review and replace if possible.
pipeline/engine/dev_journal/frost-spire.json:131 Eval used
high System graph security security conf 1.00 Insecure pattern 'eval_used' in pipeline/qa/code_quality.py:63
Found a known-risky pattern (eval_used). Review and replace if possible.
pipeline/qa/code_quality.py:63 Eval used
high System graph security security conf 1.00 Insecure pattern 'new_function_used' in pipeline/qa/code_quality.py:65
Found a known-risky pattern (new_function_used). Review and replace if possible.
pipeline/qa/code_quality.py:65 New function used
medium System graph quality Integrity conf 1.00 `fetch()` without try/.catch or AbortSignal — games/block-breaker/deep_audit.js:252
Bare `fetch(...)` will throw an unhandled rejection on network failure. Wrap in try/catch, attach a `.catch(...)`, or pass an AbortSignal with a timeout.
runtime safetyRobustness
medium System graph quality Integrity conf 1.00 `fetch()` without try/.catch or AbortSignal — games/lumen-run/runtime/ffg_loader.js:7
Bare `fetch(...)` will throw an unhandled rejection on network failure. Wrap in try/catch, attach a `.catch(...)`, or pass an AbortSignal with a timeout.
runtime safetyRobustness
medium System graph quality Integrity conf 1.00 `fetch()` without try/.catch or AbortSignal — games/neon-breakout/runtime/ffg_loader.js:7
Bare `fetch(...)` will throw an unhandled rejection on network failure. Wrap in try/catch, attach a `.catch(...)`, or pass an AbortSignal with a timeout.
runtime safetyRobustness
medium System graph quality Integrity conf 1.00 `fetch()` without try/.catch or AbortSignal — games/rift-tactics/runtime/ffg_loader.js:7
Bare `fetch(...)` will throw an unhandled rejection on network failure. Wrap in try/catch, attach a `.catch(...)`, or pass an AbortSignal with a timeout.
runtime safetyRobustness
medium System graph quality Integrity conf 1.00 `fetch()` without try/.catch or AbortSignal — games/starlance/runtime/ffg_loader.js:7
Bare `fetch(...)` will throw an unhandled rejection on network failure. Wrap in try/catch, attach a `.catch(...)`, or pass an AbortSignal with a timeout.
runtime safetyRobustness
medium System graph quality Integrity conf 1.00 `fetch()` without try/.catch or AbortSignal — games/thornline-tactics/runtime/ffg_loader.js:7
Bare `fetch(...)` will throw an unhandled rejection on network failure. Wrap in try/catch, attach a `.catch(...)`, or pass an AbortSignal with a timeout.
runtime safetyRobustness
medium System graph quality Integrity conf 1.00 `fetch()` without try/.catch or AbortSignal — games/void-skirmish/runtime/ffg_loader.js:7
Bare `fetch(...)` will throw an unhandled rejection on network failure. Wrap in try/catch, attach a `.catch(...)`, or pass an AbortSignal with a timeout.
runtime safetyRobustness
medium System graph quality Integrity conf 1.00 `fetch()` without try/.catch or AbortSignal — pipeline/engine/runtime/ffg_loader.js:7
Bare `fetch(...)` will throw an unhandled rejection on network failure. Wrap in try/catch, attach a `.catch(...)`, or pass an AbortSignal with a timeout.
runtime safetyRobustness
medium System graph quality Integrity conf 1.00 `fetch()` without try/.catch or AbortSignal — pipeline/templates/shared/analytics.js:16
Bare `fetch(...)` will throw an unhandled rejection on network failure. Wrap in try/catch, attach a `.catch(...)`, or pass an AbortSignal with a timeout.
runtime safetyRobustness
medium System graph quality Integrity conf 1.00 `fetch()` without try/.catch or AbortSignal — pipeline/templates/shared/deep_audit.js:252
Bare `fetch(...)` will throw an unhandled rejection on network failure. Wrap in try/catch, attach a `.catch(...)`, or pass an AbortSignal with a timeout.
runtime safetyRobustness
medium System graph quality Integrity conf 1.00 `fetch()` without try/.catch or AbortSignal — pipeline/templates/shared/i18n.js:126
Bare `fetch(...)` will throw an unhandled rejection on network failure. Wrap in try/catch, attach a `.catch(...)`, or pass an AbortSignal with a timeout.
runtime safetyRobustness
medium System graph quality Integrity conf 1.00 `fetch()` without try/.catch or AbortSignal — workers/games-cdn/src/index.js:7
Bare `fetch(...)` will throw an unhandled rejection on network failure. Wrap in try/catch, attach a `.catch(...)`, or pass an AbortSignal with a timeout.
runtime safetyRobustness
medium System graph quality Placeholder conf 1.00 Critical user flow still appears backed by mock or placeholder data
A payment/auth/admin/order/billing-style flow contains mock, fake, TODO, dummy, or placeholder markers in runtime source. In the Fable corpus this is a high-leverage completeness smell: the app can look finished while the money, identity, or tenant flow is still scaffolded.
Mock dataCritical flowGenerated repo pattern
medium System graph security security conf 1.00 Insecure pattern 'cors_wildcard' in workers/games-cdn/src/index.js:57
Found a known-risky pattern (cors_wildcard). Review and replace if possible.
workers/games-cdn/src/index.js:57 Cors wildcard
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/block-breaker/game_controls.js:63
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/block-breaker/game_controls.js:63 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/block-breaker/pause.js:44
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/block-breaker/pause.js:44 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/iron-tide/game_controls.js:63
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/iron-tide/game_controls.js:63 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/iron-tide/runtime/3d/ffg_battleship_3d.js:910
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/iron-tide/runtime/3d/ffg_battleship_3d.js:910 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/iron-tide/runtime/3d/ffg_kernel_3d.js:144
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/iron-tide/runtime/3d/ffg_kernel_3d.js:144 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/iron-tide/runtime/ffg_shell.js:35
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/iron-tide/runtime/ffg_shell.js:35 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/iron-tide/runtime/net/ffg_online.js:48
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/iron-tide/runtime/net/ffg_online.js:48 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/lumen-run/game_controls.js:63
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/lumen-run/game_controls.js:63 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/lumen-run/runtime/ffg_shell.js:35
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/lumen-run/runtime/ffg_shell.js:35 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/neon-breakout/game_controls.js:63
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/neon-breakout/game_controls.js:63 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/neon-breakout/runtime/ffg_shell.js:35
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/neon-breakout/runtime/ffg_shell.js:35 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/rift-tactics/runtime/ffg_shell.js:35
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/rift-tactics/runtime/ffg_shell.js:35 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/skybattle/game.jsx:1190
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/skybattle/game.jsx:1190 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/starlance/game_controls.js:63
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/starlance/game_controls.js:63 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/starlance/runtime/ffg_shell.js:35
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/starlance/runtime/ffg_shell.js:35 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/tide-breakers/game_controls.js:63
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/tide-breakers/game_controls.js:63 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/tide-breakers/runtime/3d/ffg_kernel_3d.js:144
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/tide-breakers/runtime/3d/ffg_kernel_3d.js:144 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/tide-breakers/runtime/3d/ffg_navalfree3d.js:1178
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/tide-breakers/runtime/3d/ffg_navalfree3d.js:1178 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/tide-breakers/runtime/ffg_shell.js:35
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/tide-breakers/runtime/ffg_shell.js:35 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/tide-breakers/runtime/net/ffg_online.js:51
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/tide-breakers/runtime/net/ffg_online.js:51 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/void-skirmish-3d/game_controls.js:63
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/void-skirmish-3d/game_controls.js:63 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/void-skirmish-3d/runtime/3d/ffg_kernel_3d.js:221
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/void-skirmish-3d/runtime/3d/ffg_kernel_3d.js:221 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/void-skirmish-3d/runtime/3d/ffg_tactics3d.js:1747
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/void-skirmish-3d/runtime/3d/ffg_tactics3d.js:1747 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/void-skirmish-3d/runtime/ffg_campaign.js:329
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/void-skirmish-3d/runtime/ffg_campaign.js:329 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/void-skirmish-3d/runtime/ffg_shell.js:35
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/void-skirmish-3d/runtime/ffg_shell.js:35 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/void-skirmish/runtime/ffg_shell.js:35
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/void-skirmish/runtime/ffg_shell.js:35 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/warboard-chess/game_controls.js:63
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/warboard-chess/game_controls.js:63 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/warboard-chess/runtime/3d/ffg_chess3d.js:1059
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/warboard-chess/runtime/3d/ffg_chess3d.js:1059 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/warboard-chess/runtime/3d/ffg_kernel_3d.js:183
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/warboard-chess/runtime/3d/ffg_kernel_3d.js:183 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/warboard-chess/runtime/ffg_shell.js:35
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/warboard-chess/runtime/ffg_shell.js:35 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in games/warboard-chess/runtime/net/ffg_online.js:51
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
games/warboard-chess/runtime/net/ffg_online.js:51 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in pipeline/engine/runtime/3d/ffg_battleship_3d.js:865
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
pipeline/engine/runtime/3d/ffg_battleship_3d.js:865 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in pipeline/engine/runtime/3d/ffg_kernel_3d.js:221
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
pipeline/engine/runtime/3d/ffg_kernel_3d.js:221 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in pipeline/engine/runtime/3d/ffg_tactics3d.js:1716
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
pipeline/engine/runtime/3d/ffg_tactics3d.js:1716 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in pipeline/engine/runtime/ffg_campaign.js:329
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
pipeline/engine/runtime/ffg_campaign.js:329 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in pipeline/engine/runtime/ffg_shell.js:35
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
pipeline/engine/runtime/ffg_shell.js:35 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in pipeline/engine/runtime/game_controls.js:63
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
pipeline/engine/runtime/game_controls.js:63 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'direct_innerhtml_assignment' in pipeline/engine/runtime/net/ffg_online.js:51
Found a known-risky pattern (direct_innerhtml_assignment). Review and replace if possible.
pipeline/engine/runtime/net/ffg_online.js:51 Direct innerhtml assignment
medium System graph security security conf 1.00 Insecure pattern 'subprocess_shell_true' in pipeline/deploy_game.py:114
Found a known-risky pattern (subprocess_shell_true). Review and replace if possible.
pipeline/deploy_game.py:114 Subprocess shell true
medium System graph security security conf 1.00 Insecure pattern 'subprocess_shell_true' in pipeline/deploy_portal.py:70
Found a known-risky pattern (subprocess_shell_true). Review and replace if possible.
pipeline/deploy_portal.py:70 Subprocess shell true
medium System graph security security conf 1.00 Insecure pattern 'subprocess_shell_true' in upload_game.py:85
Found a known-risky pattern (subprocess_shell_true). Review and replace if possible.
upload_game.py:85 Subprocess shell true
medium System graph quality Integrity conf 1.00 Network/subprocess call without timeout or try/except — pipeline/engine/build_order.py:198
`subprocess.run(...)` here lacks both a `timeout=` arg and an enclosing try/except. This is exactly the class of bug that took down our git-clone earlier (HTTP/2 stream cancel surfaced as a fatal). Add a `timeout=` and wrap in try/except, or use a wrapper that retries.
runtime safetyRobustness
medium System graph quality Integrity conf 1.00 Network/subprocess call without timeout or try/except — pipeline/engine/gates/run_gates.py:21
`subprocess.run(...)` here lacks both a `timeout=` arg and an enclosing try/except. This is exactly the class of bug that took down our git-clone earlier (HTTP/2 stream cancel surfaced as a fatal). Add a `timeout=` and wrap in try/except, or use a wrapper that retries.
runtime safetyRobustness
medium System graph cicd CI/CD security conf 1.00 No CI/CD pipelines detected
No GitHub Actions, GitLab CI, or CircleCI configs found. Without CI you can't gate deploys on tests/lints.
CI/CD securityCoverage
medium System graph quality Placeholder conf 1.00 Placeholder or mock-heavy implementation detected
Found 49 placeholder/mock markers across 27 source files. This often means the repo looks complete while core flows still use generated scaffolding or fake data.
Mock dataIncompleteGenerated repo pattern
medium System graph quality Placeholder conf 1.00 Runtime service client appears to use placeholder configuration
A runtime source file appears to wire Supabase/Firebase/AI/payment-style clients to placeholder URLs, keys, or fallback values. In the Fable corpus this often means the UI/API shape is present while the backend service is not actually configured.
Runtime configService clientGenerated repo pattern
medium System graph quality Tests conf 1.00 Very low test-to-source ratio
28 test file(s) for 295 source file(s) (ratio 0.09). Consider adding integration or unit tests for critical paths.
Coverage
low System graph quality Production readiness conf 1.00 Composite production-readiness gap
Multiple low-cost hardening controls are missing together: license, ci. Opus verification showed these co-occurring gaps are a better readiness signal than reading each flag in isolation.
Repo hardeningGenerated repo pattern
low System graph quality Debug conf 1.00 Debug logging residue appears in source files
Found 399 console/debugger/print-style debug statements in non-test source. This is a common fast-generation residue before production cleanup.
CleanupRepo hardeningGenerated repo pattern
low System graph security security conf 1.00 Insecure pattern 'document_write' in games/shroud-of-the-ancients/index.html:26
Found a known-risky pattern (document_write). Review and replace if possible.
games/shroud-of-the-ancients/index.html:26 Document write
low System graph quality Integrity conf 1.00 2 occurrences Near-duplicate function bodies in 2 places
Functions with the same first-5-line body hash: games/iron-tide/runtime/net/_sp_smoke_test.py:run, games/iron-tide/runtime/net/_lobby_ui_test.py:run This is *the* AI-coder failure mode (4× more duplication in vibe-coded repos — see https://jw.hn/ai-code-hygiene). Consolidate or document why they'r…
2 occurrences
repo-level (2 hits)
duplicatesduplication
low System graph quality License conf 1.00 No license file detected
No LICENSE/COPYING/NOTICE file was found. Generated repositories often omit licensing, which blocks reuse and automated intake.
Repo hardeningGenerated repo pattern
low System graph quality Integrity conf 1.00 Old/deprecated-named symbol `forgeflow_games_v2` in pipeline/engine/v2_pipeline.py:87
Names with suffixes like `_old`, `_v1`, `_deprecated` usually indicate replaced-but-not-removed code (typical AI-coder leftover). Confirm and delete, or rename if it's the active version.
old markerDead code
low System graph quality Integrity conf 1.00 Old/deprecated-named symbol `shroud_save_v1` in games/shroud-of-the-ancients/pass2.js:16
Names with suffixes like `_old`, `_v1`, `_deprecated` usually indicate replaced-but-not-removed code (typical AI-coder leftover). Confirm and delete, or rename if it's the active version.
old markerDead code
low System graph quality Integrity conf 1.00 Old/deprecated-named symbol `tileset_legacy` in pipeline/assets/1-bit-pack/Tilemap/tileset_colored.tsx:3
Names with suffixes like `_old`, `_v1`, `_deprecated` usually indicate replaced-but-not-removed code (typical AI-coder leftover). Confirm and delete, or rename if it's the active version.
old markerDead code
low System graph software Dead code conf 1.00 Possibly dead Python function: build_credits_for_game
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/audio/audio_cache.py:80
low System graph software Dead code conf 1.00 Possibly dead Python function: check_perf
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/engine/gates/perf_gate.py:78
low System graph software Dead code conf 1.00 Possibly dead Python function: collect_js
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/engine/engine_game_emit.py:449
low System graph software Dead code conf 1.00 Possibly dead Python function: compose_game_levels
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/level_chunks.py:393
low System graph software Dead code conf 1.00 Possibly dead Python function: copy_atlas_to_game
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/enemy_sprite_mapper.py:343
low System graph software Dead code conf 1.00 Possibly dead Python function: copy_audio_for_game
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/audio_mapper.py:335
low System graph software Dead code conf 1.00 Possibly dead Python function: diff_against
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/git_versioning.py:118
low System graph software Dead code conf 1.00 Possibly dead Python function: find_softlocks
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/qa/reachability_solver.py:329
low System graph software Dead code conf 1.00 Possibly dead Python function: generate_character_set
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/sprite_generator.py:129
low System graph software Dead code conf 1.00 Possibly dead Python function: generate_enemy_sprites
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/sprite_generator.py:170
low System graph software Dead code conf 1.00 Possibly dead Python function: generate_enemy_type_to_kenney_map_js
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/enemy_sprite_mapper.py:474
low System graph software Dead code conf 1.00 Possibly dead Python function: generate_js_enemy_animation_registrations
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/enemy_sprite_mapper.py:417
low System graph software Dead code conf 1.00 Possibly dead Python function: generate_structured_animation_specs
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/enemy_sprite_mapper.py:370
low System graph software Dead code conf 1.00 Possibly dead Python function: ingest_gate_report
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/engine/learn.py:50
low System graph software Dead code conf 1.00 Possibly dead Python function: load_journal
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/engine/v2_pipeline.py:690
low System graph software Dead code conf 1.00 Possibly dead Python function: map_all_enemies
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/enemy_sprite_mapper.py:331
low System graph software Dead code conf 1.00 Possibly dead Python function: platformer_js
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/engine/engine_game_emit.py:413
low System graph software Dead code conf 1.00 Possibly dead Python function: register_boss
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/character_uniqueness.py:75
low System graph software Dead code conf 1.00 Possibly dead Python function: register_npc_usage
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/character_uniqueness.py:155
low System graph software Dead code conf 1.00 Possibly dead Python function: remap_music_from_per_game
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/audio_mapper.py:284
low System graph software Dead code conf 1.00 Possibly dead Python function: shooter_js
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/engine/engine_game_emit.py:431
low System graph software Dead code conf 1.00 Possibly dead Python function: validate_game_references
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/asset_manifest.py:425
low System graph quality Provenance conf 1.00 Shallow git history limits provenance confidence
The repository is a shallow clone. Origin/evolution analysis cannot distinguish fresh generation, imported legacy code, or long-lived human code with high confidence.
Git historyGenerated repo pattern
low System graph frontend Frontend quality conf 1.00 Stray `console.log` in TS/JS — pages/games/@slug/+onBeforePrerenderStart.ts:27
Replace with the toast helper, an error boundary, or remove. `console.warn` / `console.error` are acceptable. Why: Hygiene — easy to leak debug output. Rule id: fq.console-leak
Fq console leak
low System graph frontend Frontend quality conf 1.00 Stray `console.log` in TS/JS — pipeline/templates/3d-arpg/game.js:356
Replace with the toast helper, an error boundary, or remove. `console.warn` / `console.error` are acceptable. Why: Hygiene — easy to leak debug output. Rule id: fq.console-leak
Fq console leak
low System graph frontend Frontend quality conf 1.00 Stray `console.log` in TS/JS — pipeline/templates/3d-platformer/game.js:152
Replace with the toast helper, an error boundary, or remove. `console.warn` / `console.error` are acceptable. Why: Hygiene — easy to leak debug output. Rule id: fq.console-leak
Fq console leak
low System graph frontend Frontend quality conf 1.00 Stray `console.log` in TS/JS — src/components/game/GamePlayer.tsx:47
Replace with the toast helper, an error boundary, or remove. `console.warn` / `console.error` are acceptable. Why: Hygiene — easy to leak debug output. Rule id: fq.console-leak
Fq console leak
low System graph quality Complexity conf 1.00 Very large file: games/horizon-runner/game.jsx (2528 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/iron-tide/runtime/3d/ffg_battleship_3d.js (1416 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/shroud-of-the-ancients/pass2.js (3354 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/skybattle/game.jsx (1848 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/starlance/runtime/ffg_shmup.js (1004 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/tide-breakers/runtime/3d/ffg_navalfree3d.js (1374 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/void-skirmish-3d/runtime/3d/ffg_tactics3d.js (2443 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/void-skirmish-3d/runtime/sim/tactical_grid.js (949 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/warboard-chess/runtime/3d/ffg_chess3d.js (1210 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: pipeline/engine/runtime/3d/ffg_battleship_3d.js (1163 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: pipeline/engine/runtime/3d/ffg_tactics3d.js (2380 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: pipeline/engine/v2_pipeline.py (1704 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: pipeline/qa/test_runner.py (971 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: pipeline/templates/platformer/game.js (1725 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
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