https://github.com/displague/sunrise
· scanned 2026-06-16 02:52 UTC (2 months, 1 week ago)
33 raw signals (0 security + 33 graph)
Last scanned 2 months, 1 week ago · v2 · 33 actionable findings from 1 signal source. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.
All 275 nodes from the latest scan, grouped by kind. Each node is a unit the engine identified (file, function, endpoint, table…). Most users won't need this view — it's primarily for debugging the engine's graph extraction or for AI agents that want to enumerate the project structure.
| Label | Layer | Status | Path |
|---|---|---|---|
marker_material |
software | healthy | make_marker_meshes.py:22 |
clear_scene |
software | healthy | make_marker_meshes.py:36 |
add_box |
software | healthy | make_marker_meshes.py:42 |
add_cylinder |
software | healthy | make_marker_meshes.py:49 |
join_and_export |
software | healthy | make_marker_meshes.py:54 |
make_town |
software | healthy | make_marker_meshes.py:72 |
make_ruin |
software | healthy | make_marker_meshes.py:89 |
make_stand |
software | healthy | make_marker_meshes.py:102 |
main |
software | healthy | make_marker_meshes.py:112 |
__init__ |
software | healthy | debug_tools.py:16 |
write |
software | healthy | debug_tools.py:19 |
flush |
software | healthy | debug_tools.py:25 |
encoding |
software | healthy | debug_tools.py:30 |
setup_log_tee |
software | healthy | debug_tools.py:34 |
next_screenshot_path |
software | healthy | debug_tools.py:50 |
capture_screenshot |
software | healthy | debug_tools.py:64 |
clear_scene |
software | healthy | blender_retopo_batch.py:35 |
import_glb |
software | healthy | blender_retopo_batch.py:42 |
count_tris |
software | healthy | blender_retopo_batch.py:48 |
decimate_to |
software | healthy | blender_retopo_batch.py:53 |
scale_textures |
software | healthy | blender_retopo_batch.py:74 |
export_glb |
software | healthy | blender_retopo_batch.py:81 |
save_blend |
software | healthy | blender_retopo_batch.py:100 |
stem_to_name |
software | healthy | blender_retopo_batch.py:105 |
process_character |
software | healthy | blender_retopo_batch.py:124 |
main |
software | healthy | blender_retopo_batch.py:171 |
log |
software | healthy | meshy_batch.py:44 |
run_one |
software | healthy | meshy_batch.py:52 |
main |
software | healthy | meshy_batch.py:74 |
load_audio_metadata |
software | healthy | audio_system.py:24 |
__init__ |
software | healthy | audio_system.py:61 |
_variant_paths |
software | healthy | audio_system.py:84 |
_clip_ok |
software | healthy | audio_system.py:96 |
_make_audio |
software | healthy | audio_system.py:110 |
set_ducking |
software | healthy | audio_system.py:117 |
duck_for |
software | healthy | audio_system.py:125 |
release_duck |
software | healthy | audio_system.py:129 |
_duck_goal |
software | healthy | audio_system.py:133 |
music_gain |
software | healthy | audio_system.py:137 |
_load |
software | healthy | audio_system.py:141 |
play |
software | healthy | audio_system.py:196 |
_think_key |
software | healthy | audio_system.py:208 |
start_thinking |
software | dead | audio_system.py:222 |
stop_thinking |
software | healthy | audio_system.py:243 |
start_music |
software | healthy | audio_system.py:253 |
stop_music |
software | dead | audio_system.py:256 |
set_music_state |
software | healthy | audio_system.py:259 |
update |
software | healthy | audio_system.py:291 |
kind_color |
software | dead | game_items.py:21 |
combat_weapon |
software | healthy | game_items.py:276 |
Showing first 50 of this kind. Full payload available via the JSON button at the top of the page.
| Label | Layer | Status | Path |
|---|---|---|---|
make_marker_meshes.py |
software | healthy | make_marker_meshes.py |
debug_tools.py |
software | healthy | debug_tools.py |
blender_retopo_batch.py |
software | healthy | blender_retopo_batch.py |
GAME_DESIGN.md |
software | healthy | GAME_DESIGN.md |
meshy_batch.py |
software | healthy | meshy_batch.py |
audio_system.py |
software | healthy | audio_system.py |
game_items.py |
software | healthy | game_items.py |
make_tile_meshes.py |
software | healthy | make_tile_meshes.py |
config.py |
software | healthy | config.py |
requirements.txt |
software | healthy | requirements.txt |
README.md |
software | healthy | README.md |
social_ai.py |
software | healthy | social_ai.py |
meshy_pipeline.py |
software | healthy | meshy_pipeline.py |
main.py |
software | healthy | main.py |
STORY.md |
software | healthy | STORY.md |
save_system.py |
software | healthy | save_system.py |
GEMINI.md |
software | healthy | GEMINI.md |
game_progression.py |
software | healthy | game_progression.py |
meshy_animate_batch.py |
software | healthy | meshy_animate_batch.py |
GEMINI.md |
quality | healthy | GEMINI.md |
| Label | Layer | Status | Path |
|---|---|---|---|
_Tee |
software | healthy | debug_tools.py:15 |
SoundManager |
software | healthy | audio_system.py:40 |
ItemDef |
software | healthy | game_items.py:48 |
GameController |
software | healthy | main.py:150 |
| Label | Layer | Status | Path |
|---|---|---|---|
meta |
data | healthy | save_system.py |
player_state |
data | healthy | save_system.py |
npc_state |
data | healthy | save_system.py |
location_state |
data | healthy | save_system.py |
| Label | Layer | Status | Path |
|---|---|---|---|
displague__sunrise |
software | healthy | /data/fable5_failed_archive/displague__sunrise |
| Label | Layer | Status | Path |
|---|---|---|---|
sqlite |
data | healthy | save_system.py |
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