https://github.com/yosimi-kiyohiro/block-drop-js
· scanned 2026-06-16 01:07 UTC (2 months, 1 week ago)
5 raw signals (0 security + 5 graph)
Last scanned 2 months, 1 week ago · v1 · 5 actionable findings from 1 signal source. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.
All 54 nodes from the latest scan, grouped by kind. Each node is a unit the engine identified (file, function, endpoint, table…). Most users won't need this view — it's primarily for debugging the engine's graph extraction or for AI agents that want to enumerate the project structure.
| Label | Layer | Status | Path |
|---|---|---|---|
setupCanvas |
software | healthy | game.js:setupCanvas |
createEmptyBoard |
software | healthy | game.js:createEmptyBoard |
refillBag |
software | healthy | game.js:refillBag |
takeFromBag |
software | healthy | game.js:takeFromBag |
createPiece |
software | healthy | game.js:createPiece |
spawnPiece |
software | healthy | game.js:spawnPiece |
checkCollision |
software | healthy | game.js:checkCollision |
lockPiece |
software | healthy | game.js:lockPiece |
findFullRows |
software | healthy | game.js:findFullRows |
applyLineClear |
software | healthy | game.js:applyLineClear |
dropInterval |
software | healthy | game.js:dropInterval |
isGrounded |
software | healthy | game.js:isGrounded |
tryResetLockDelay |
software | healthy | game.js:tryResetLockDelay |
stepDown |
software | healthy | game.js:stepDown |
movePiece |
software | healthy | game.js:movePiece |
softDrop |
software | healthy | game.js:softDrop |
hardDrop |
software | healthy | game.js:hardDrop |
rotateMatrix |
software | healthy | game.js:rotateMatrix |
rotatePiece |
software | healthy | game.js:rotatePiece |
holdPiece |
software | healthy | game.js:holdPiece |
drawCell |
software | healthy | game.js:drawCell |
drawLockedCells |
software | healthy | game.js:drawLockedCells |
getGhostRow |
software | healthy | game.js:getGhostRow |
drawGhost |
software | healthy | game.js:drawGhost |
x |
software | healthy | game.js:x |
y |
software | healthy | game.js:y |
drawCurrentPiece |
software | healthy | game.js:drawCurrentPiece |
drawBoard |
software | healthy | game.js:drawBoard |
drawPreview |
software | healthy | game.js:drawPreview |
offsetX |
software | healthy | game.js:offsetX |
offsetY |
software | healthy | game.js:offsetY |
drawLineFlash |
software | healthy | game.js:drawLineFlash |
draw |
software | healthy | game.js:draw |
updateStatus |
software | healthy | game.js:updateStatus |
canControl |
software | healthy | game.js:canControl |
bindRepeatButton |
software | healthy | game.js:bindRepeatButton |
stop |
software | healthy | game.js:stop |
bindActionButton |
software | healthy | game.js:bindActionButton |
stopAllRepeats |
software | healthy | game.js:stopAllRepeats |
showOverlay |
software | healthy | game.js:showOverlay |
hideOverlay |
software | healthy | game.js:hideOverlay |
resetGame |
software | healthy | game.js:resetGame |
startGame |
software | healthy | game.js:startGame |
togglePause |
software | healthy | game.js:togglePause |
gameOver |
software | healthy | game.js:gameOver |
update |
software | healthy | game.js:update |
init |
software | healthy | game.js:init |
| Label | Layer | Status | Path |
|---|---|---|---|
README.md |
software | healthy | README.md |
index.html |
software | healthy | index.html |
AGENTS.md |
software | healthy | AGENTS.md |
style.css |
software | healthy | style.css |
game.js |
software | healthy | game.js |
AGENTS.md |
quality | healthy | AGENTS.md |
| Label | Layer | Status | Path |
|---|---|---|---|
repobility-clone-3ak4dhg7 |
software | healthy | /tmp/repobility-clone-3ak4dhg7 |
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