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benlewis/FrogsAndSnakes

https://github.com/benlewis/FrogsAndSnakes · scanned 2026-06-17 01:39 UTC (1 month, 2 weeks ago)

52 raw signals (0 security + 52 graph)

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Complete repo analysis

Last scanned 1 month, 2 weeks ago · v2 · last Δ -15.8 (diff) · 52 actionable findings from 1 signal source. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.

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Bug-class explainers. Each card groups findings of the same shape — these are the patterns most likely to ship to prod and reappear in future scans unless you systematically fix the cause, not just the instance.

Commented-out code 12 findings
What it is: Lines of source that were intentionally disabled but never deleted.
Why it matters: Git already remembers history — commented code rots, becomes wrong, and adds noise to diffs.
How AI causes it: AI sometimes comments out broken code instead of fixing it. Reviewers approve out of inertia.
Fix approach: Delete. Trust `git log`. If you really need to remember, save it in a notes file under `docs/`.
12 matching findings on this repo
  • info Commented-code block (10 lines) in api/_artAuth.js:3
  • info Commented-code block (6 lines) in api/_autoPool.js:134
  • info Commented-code block (12 lines) in api/auto-level-pool.js:14
  • info Commented-code block (5 lines) in scripts/seed-cowboy-pool.js:3
  • info Commented-code block (5 lines) in src/LevelEditor.jsx:1480
  • info Commented-code block (5 lines) in src/GamePieces.jsx:569
  • info Commented-code block (11 lines) in src/levels.js:1
  • info Commented-code block (6 lines) in src/AssetPortal.jsx:42
  • info Commented-code block (6 lines) in src/lib/useGameTimer.js:5
  • info Commented-code block (5 lines) in src/lib/portalAuth.js:6
  • info Commented-code block (17 lines) in lib/artRegistry.js:11
  • info Commented-code block (5 lines) in lib/autoLevelGenerator.js:3
View all commented-out code findings →
Config drift 2 findings
What it is: Settings duplicated across env files, Docker compose, K8s, and code defaults, all with slightly different values.
Why it matters: Production behaviour depends on whichever copy your loader reads first. Subtle bugs in staging that don't reproduce in dev.
How AI causes it: AI writes new config from memory rather than reading the existing source.
Fix approach: Pick one source of truth (env vars + a settings module). Have every other place import from there. Lint for duplicates in CI.
2 matching findings on this repo
  • medium Insecure pattern 'node_child_process' in vite.config.js:5 vite.config.js:5
  • medium Insecure pattern 'cors_wildcard' in api/auto-level-config.js:12 api/auto-level-config.js:12
View all config drift findings →
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