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Revuzia/forgeflow-games

https://github.com/Revuzia/forgeflow-games · scanned 2026-06-15 23:51 UTC (2 months, 3 weeks ago)

195 raw signals (0 security + 195 graph)

UNIFIED Repobility · multi-layer engine · AI coders

Complete repo analysis

Last scanned 2 months, 3 weeks ago · v1 · 194 actionable findings from 1 signal source. 1 repeated signal grouped for readability. Security checks, system graph analysis, and verified AI-agent feedback are merged into one review queue.

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Severity distribution — click a segment to filter
Active filters: severity: low × excluding tests × Reset all
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Scan summary Repository scanned at 78.5/100 with 88.9% coverage. It contains 3126 nodes across 0 cross-layer flows, written primarily in mixed languages. Engine surfaced 195 findings — concentrated in quality (116), security (46), software (22). Risk profile is high: 0 critical, 3 high, 61 medium. Recommended next step: open the quality layer findings first — that's where the highest-impact wins live.

Showing 49 of 194 actionable findings. 195 raw detector signals were grouped into reader-sized issues. Click TP / FP to vote on a finding's accuracy — votes adjust the confidence weighting and improve detection across the platform.

low System graph quality Production readiness conf 1.00 Composite production-readiness gap
Multiple low-cost hardening controls are missing together: license, ci. Opus verification showed these co-occurring gaps are a better readiness signal than reading each flag in isolation.
Repo hardeningGenerated repo pattern
low System graph quality Debug conf 1.00 Debug logging residue appears in source files
Found 399 console/debugger/print-style debug statements in non-test source. This is a common fast-generation residue before production cleanup.
CleanupRepo hardeningGenerated repo pattern
low System graph security security conf 1.00 Insecure pattern 'document_write' in games/shroud-of-the-ancients/index.html:26
Found a known-risky pattern (document_write). Review and replace if possible.
games/shroud-of-the-ancients/index.html:26 Document write
low System graph quality Integrity conf 1.00 2 occurrences Near-duplicate function bodies in 2 places
Functions with the same first-5-line body hash: games/iron-tide/runtime/net/_sp_smoke_test.py:run, games/iron-tide/runtime/net/_lobby_ui_test.py:run This is *the* AI-coder failure mode (4× more duplication in vibe-coded repos — see https://jw.hn/ai-code-hygiene). Consolidate or document why they'r…
2 occurrences
repo-level (2 hits)
duplicatesduplication
low System graph quality License conf 1.00 No license file detected
No LICENSE/COPYING/NOTICE file was found. Generated repositories often omit licensing, which blocks reuse and automated intake.
Repo hardeningGenerated repo pattern
low System graph quality Integrity conf 1.00 Old/deprecated-named symbol `forgeflow_games_v2` in pipeline/engine/v2_pipeline.py:87
Names with suffixes like `_old`, `_v1`, `_deprecated` usually indicate replaced-but-not-removed code (typical AI-coder leftover). Confirm and delete, or rename if it's the active version.
old markerDead code
low System graph quality Integrity conf 1.00 Old/deprecated-named symbol `shroud_save_v1` in games/shroud-of-the-ancients/pass2.js:16
Names with suffixes like `_old`, `_v1`, `_deprecated` usually indicate replaced-but-not-removed code (typical AI-coder leftover). Confirm and delete, or rename if it's the active version.
old markerDead code
low System graph quality Integrity conf 1.00 Old/deprecated-named symbol `tileset_legacy` in pipeline/assets/1-bit-pack/Tilemap/tileset_colored.tsx:3
Names with suffixes like `_old`, `_v1`, `_deprecated` usually indicate replaced-but-not-removed code (typical AI-coder leftover). Confirm and delete, or rename if it's the active version.
old markerDead code
low System graph software Dead code conf 1.00 Possibly dead Python function: build_credits_for_game
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/audio/audio_cache.py:80
low System graph software Dead code conf 1.00 Possibly dead Python function: check_perf
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/engine/gates/perf_gate.py:78
low System graph software Dead code conf 1.00 Possibly dead Python function: collect_js
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/engine/engine_game_emit.py:449
low System graph software Dead code conf 1.00 Possibly dead Python function: compose_game_levels
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/level_chunks.py:393
low System graph software Dead code conf 1.00 Possibly dead Python function: copy_atlas_to_game
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/enemy_sprite_mapper.py:343
low System graph software Dead code conf 1.00 Possibly dead Python function: copy_audio_for_game
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/audio_mapper.py:335
low System graph software Dead code conf 1.00 Possibly dead Python function: diff_against
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/git_versioning.py:118
low System graph software Dead code conf 1.00 Possibly dead Python function: find_softlocks
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/qa/reachability_solver.py:329
low System graph software Dead code conf 1.00 Possibly dead Python function: generate_character_set
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/sprite_generator.py:129
low System graph software Dead code conf 1.00 Possibly dead Python function: generate_enemy_sprites
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/sprite_generator.py:170
low System graph software Dead code conf 1.00 Possibly dead Python function: generate_enemy_type_to_kenney_map_js
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/enemy_sprite_mapper.py:474
low System graph software Dead code conf 1.00 Possibly dead Python function: generate_js_enemy_animation_registrations
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/enemy_sprite_mapper.py:417
low System graph software Dead code conf 1.00 Possibly dead Python function: generate_structured_animation_specs
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/enemy_sprite_mapper.py:370
low System graph software Dead code conf 1.00 Possibly dead Python function: ingest_gate_report
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/engine/learn.py:50
low System graph software Dead code conf 1.00 Possibly dead Python function: load_journal
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/engine/v2_pipeline.py:690
low System graph software Dead code conf 1.00 Possibly dead Python function: map_all_enemies
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/enemy_sprite_mapper.py:331
low System graph software Dead code conf 1.00 Possibly dead Python function: platformer_js
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/engine/engine_game_emit.py:413
low System graph software Dead code conf 1.00 Possibly dead Python function: register_boss
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/character_uniqueness.py:75
low System graph software Dead code conf 1.00 Possibly dead Python function: register_npc_usage
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/character_uniqueness.py:155
low System graph software Dead code conf 1.00 Possibly dead Python function: remap_music_from_per_game
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/audio_mapper.py:284
low System graph software Dead code conf 1.00 Possibly dead Python function: shooter_js
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/engine/engine_game_emit.py:431
low System graph software Dead code conf 1.00 Possibly dead Python function: validate_game_references
No callers detected by AST scan in this repo. Could be exported for external callers or a framework handler.
pipeline/art/asset_manifest.py:425
low System graph quality Provenance conf 1.00 Shallow git history limits provenance confidence
The repository is a shallow clone. Origin/evolution analysis cannot distinguish fresh generation, imported legacy code, or long-lived human code with high confidence.
Git historyGenerated repo pattern
low System graph frontend Frontend quality conf 1.00 Stray `console.log` in TS/JS — pages/games/@slug/+onBeforePrerenderStart.ts:27
Replace with the toast helper, an error boundary, or remove. `console.warn` / `console.error` are acceptable. Why: Hygiene — easy to leak debug output. Rule id: fq.console-leak
Fq console leak
low System graph frontend Frontend quality conf 1.00 Stray `console.log` in TS/JS — pipeline/templates/3d-arpg/game.js:356
Replace with the toast helper, an error boundary, or remove. `console.warn` / `console.error` are acceptable. Why: Hygiene — easy to leak debug output. Rule id: fq.console-leak
Fq console leak
low System graph frontend Frontend quality conf 1.00 Stray `console.log` in TS/JS — pipeline/templates/3d-platformer/game.js:152
Replace with the toast helper, an error boundary, or remove. `console.warn` / `console.error` are acceptable. Why: Hygiene — easy to leak debug output. Rule id: fq.console-leak
Fq console leak
low System graph frontend Frontend quality conf 1.00 Stray `console.log` in TS/JS — src/components/game/GamePlayer.tsx:47
Replace with the toast helper, an error boundary, or remove. `console.warn` / `console.error` are acceptable. Why: Hygiene — easy to leak debug output. Rule id: fq.console-leak
Fq console leak
low System graph quality Complexity conf 1.00 Very large file: games/horizon-runner/game.jsx (2528 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/iron-tide/runtime/3d/ffg_battleship_3d.js (1416 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/shroud-of-the-ancients/pass2.js (3354 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/skybattle/game.jsx (1848 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/starlance/runtime/ffg_shmup.js (1004 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/tide-breakers/runtime/3d/ffg_navalfree3d.js (1374 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/void-skirmish-3d/runtime/3d/ffg_tactics3d.js (2443 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/void-skirmish-3d/runtime/sim/tactical_grid.js (949 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: games/warboard-chess/runtime/3d/ffg_chess3d.js (1210 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: pipeline/engine/runtime/3d/ffg_battleship_3d.js (1163 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: pipeline/engine/runtime/3d/ffg_tactics3d.js (2380 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: pipeline/engine/v2_pipeline.py (1704 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: pipeline/qa/test_runner.py (971 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
low System graph quality Complexity conf 1.00 Very large file: pipeline/templates/platformer/game.js (1725 lines)
Files with >800 lines often hide complexity hotspots and discourage tests.
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